| ACTION_ILLUMINATION | SCR_2DOpticsComponent | static |
| ACTION_ZOOM_IN | SCR_2DOpticsComponent | static |
| ACTION_ZOOM_OUT | SCR_2DOpticsComponent | static |
| ActionZoomIn(float value=0.0, EActionTrigger reason=0) | SCR_2DSightsComponent | protected |
| ActionZoomOut(float value=0.0, EActionTrigger reason=0) | SCR_2DSightsComponent | protected |
| AdjustZoom(float value) | SCR_2DSightsComponent | protected |
| ApplyRecoilToCamera(inout vector pOutCameraTransform[4], vector aimModAngles) | SCR_2DSightsComponent | protected |
| AreSightsValid(bool front=true, bool rear=true) | BaseSightsComponent | |
| CalculateDataWithParent(BaseSightsComponent sights, IEntity owner, IEntity parent, float desiredAngle) | SightsComponent | static |
| CalculateZoomFOV(float magnification) | SCR_2DOpticsComponent | static |
| CanFreelook() | SCR_2DSightsComponent | |
| EnableReticleIllumination(bool enable) | SCR_2DOpticsComponent | protected |
| EYE_BONE | SightsComponent | static |
| FindParent(IEntity owner, string eyeBoneName, out IEntity parentWeapon, out int boneIndex) | SightsComponent | protected |
| ForceSightsZeroValue(vector offset, vector angles, vector turnOffset) | BaseSightsComponent | |
| ForceSightsZeroValueEnablel(bool bOnOff) | BaseSightsComponent | |
| GetADSActivationPercentage() | BaseSightsComponent | |
| GetADSActivationPercentageScript() | SCR_2DOpticsComponent | |
| GetADSDeactivationPercentage() | BaseSightsComponent | |
| GetADSDeactivationPercentageScript() | SCR_2DOpticsComponent | |
| GetAnimationSpeedBlur() | SCR_2DOpticsComponent | |
| GetCameraLocalTransform(out vector matrix[4]) | SCR_2DOpticsComponent | |
| GetCameraPitchTarget() | SCR_2DOpticsComponent | protected |
| GetCameraRecoilAmount() | BaseSightsComponent | |
| GetCharacterOwner() | SCR_2DSightsComponent | protected |
| GetCurrentCameraPitchOffset() | SCR_2DOpticsComponent | |
| GetCurrentReticleOffsetY() | SCR_2DOpticsComponent | |
| GetCurrentSightsRange() | BaseSightsComponent | |
| GetDOFRelatedPrefabData(out int opticDOFDistanceScale=-1, out bool forceSimpleDOF=false) | SightsComponent | |
| GetFOV() | BaseSightsComponent | |
| GetFOVInfo() | BaseSightsComponent | |
| GetFovZoomed() | SCR_2DOpticsComponent | |
| GetFrontPositionPointInfo() | BaseSightsComponent | |
| GetIsMoving() | SCR_2DOpticsComponent | |
| GetIsOpticsHidden() | SCR_2DOpticsComponent | |
| GetIsRotating() | SCR_2DOpticsComponent | |
| GetMagnification() | SCR_2DOpticsComponent | |
| GetMisalignmentAngles(notnull CameraBase camera) | SCR_2DOpticsComponent | |
| GetMovement(out vector previousPos, float timeSlice) | SCR_2DOpticsComponent | |
| GetNearPlane() | SCR_2DOpticsComponent | |
| GetObjectiveFov() | SCR_2DOpticsComponent | |
| GetObjectiveScale() | SCR_2DOpticsComponent | |
| GetOwner() | BaseSightsComponent | |
| GetPositionPointInfo() | BaseSightsComponent | |
| GetRearPositionPointInfo() | BaseSightsComponent | |
| GetReticleData(out float reticleAngularSize, out float reticlePortion, out float reticleBaseZoom) | SCR_2DOpticsComponent | |
| GetReticleOffsetX() | SCR_2DOpticsComponent | |
| GetReticleOffsetYTarget() | SCR_2DSightsComponent | protected |
| GetRotation(out vector previousDir, float timeSlice) | SCR_2DOpticsComponent | |
| GetScratchesRoll() | SCR_2DOpticsComponent | |
| GetSightsDirection(bool localSpace=false, bool normalize=true) | BaseSightsComponent | |
| GetSightsDirectionUntransformed(bool localSpace=false, bool normalize=true) | BaseSightsComponent | |
| GetSightsFovInfo() | SCR_2DSightsComponent | |
| GetSightsFrontPosition(bool localSpace=false) | BaseSightsComponent | |
| GetSightsOffset() | BaseSightsComponent | |
| GetSightsPriority() | BaseSightsComponent | |
| GetSightsRearPosition(bool localSpace=false) | BaseSightsComponent | |
| GetSightsRelPosition() | SCR_2DOpticsComponent | protected |
| GetSightsSkipSwitch() | BaseSightsComponent | |
| GetSightsTransform(out vector transform[4], bool localSpace=false) | BaseSightsComponent | |
| HandleSightActivation() | SCR_2DSightsComponent | protected |
| HandleSightDeactivation() | SCR_2DSightsComponent | protected |
| HideObjects() | SCR_2DOpticsComponent | protected |
| IsMoveCloseToLimit(vector move, float limitMin) | SCR_2DOpticsComponent | |
| IsSightADSActive() | BaseSightsComponent | |
| IsUsingSights() | SCR_2DSightsComponent | static |
| m_bIsIlluminationOn | SCR_2DOpticsComponent | protected |
| m_bIsMoving | SCR_2DOpticsComponent | protected |
| m_bIsOpticsHidden | SCR_2DOpticsComponent | protected |
| m_bIsRotating | SCR_2DOpticsComponent | protected |
| m_bWasEntityHidden | SCR_2DOpticsComponent | protected |
| m_fCurrentCameraPitch | SCR_2DOpticsComponent | protected |
| m_fCurrentReticleOffsetY | SCR_2DOpticsComponent | protected |
| m_fDefaultSize | SCR_2DOpticsComponent | protected |
| m_fFovZoomed | SCR_2DOpticsComponent | protected |
| m_fMagnification | SCR_2DOpticsComponent | protected |
| m_fNearPlaneCurrent | SCR_2DOpticsComponent | protected |
| m_fObjectiveFov | SCR_2DOpticsComponent | protected |
| m_fObjectiveScale | SCR_2DOpticsComponent | protected |
| m_fReticleAngularSize | SCR_2DOpticsComponent | protected |
| m_fReticleBaseZoom | SCR_2DOpticsComponent | protected |
| m_fReticleOffsetX | SCR_2DOpticsComponent | protected |
| m_fReticleOffsetY | SCR_2DOpticsComponent | protected |
| m_fReticlePortion | SCR_2DOpticsComponent | protected |
| m_fScratchesRoll | SCR_2DOpticsComponent | protected |
| m_iHeadBoneId | SCR_2DOpticsComponent | protected |
| m_iSelectedZoomLevel | SCR_2DOpticsComponent | protected |
| m_ParentCharacter | SCR_2DOpticsComponent | protected |
| m_SightsFovInfo | SCR_2DSightsComponent | protected |
| NEAR_PLANE_DEFAULT | SCR_2DOpticsComponent | static |
| NEAR_PLANE_ZOOMED | SCR_2DOpticsComponent | static |
| OnDelete(IEntity owner) | GameComponent | protected |
| OnIlluminationChange() | SCR_2DOpticsComponent | |
| OnInit(IEntity owner) | SCR_2DOpticsComponent | |
| OnSetupOpticImage() | SCR_2DOpticsComponent | |
| OnSightADSActivated() | SCR_2DSightsComponent | |
| OnSightADSDeactivated() | SCR_2DSightsComponent | |
| OnSightADSPostFrame(IEntity owner, float timeSlice) | SCR_2DOpticsComponent | protected |
| OnTicksOnRemoteProxy() | GameComponent | |
| OPACITY_INITIAL | SCR_2DOpticsComponent | static |
| REFERENCE_FOV | SCR_2DOpticsComponent | static |
| RegisterInputs() | SCR_2DSightsComponent | protected |
| s_bIsUsingSights | SCR_2DSightsComponent | protectedstatic |
| s_On2DOpticADSChanged | SCR_2DOpticsComponent | static |
| s_OnIlluminationChange | SCR_2DOpticsComponent | protected |
| s_OnSetupOpticImage | SCR_2DOpticsComponent | protected |
| s_OnSightsADSChanged | SCR_2DOpticsComponent | static |
| SelectZoomLevel(int id) | SCR_2DSightsComponent | protected |
| SetFovZoomed(float value) | SCR_2DOpticsComponent | |
| SetObjectiveFov(float objectiveFov) | SCR_2DOpticsComponent | |
| SetObjectiveScale(float objectiveScale) | SCR_2DOpticsComponent | |
| SetReticleAngularSize(float reticleAngularSize) | SCR_2DOpticsComponent | |
| SetReticleBaseZoom(float reticleBaseZoom) | SCR_2DOpticsComponent | |
| SetReticleOffsetX(float reticleOffsetX) | SCR_2DOpticsComponent | |
| SetReticleOffsetY(float reticleOffsetY) | SCR_2DOpticsComponent | |
| SetReticlePortion(float reticlePortion) | SCR_2DOpticsComponent | |
| SetSightsVisibility(float visFactor) | BaseSightsComponent | |
| SetupFovInfo() | SCR_2DSightsComponent | protected |
| ToggleIllumination(float value, EActionTrigger trigger) | SCR_2DSightsComponent | protected |
| UnregisterInputs() | SCR_2DSightsComponent | protected |
| WB_GetZeroingData(IEntity owner, BaseSightsComponent sights, float weaponAngle, out vector offset, out vector angles) | SightsComponent | protected |