ACTION_ILLUMINATION | SCR_2DOpticsComponent | static |
ACTION_ZOOM_IN | SCR_2DOpticsComponent | static |
ACTION_ZOOM_OUT | SCR_2DOpticsComponent | static |
ActionZoomIn(float value=0.0, EActionTrigger reason=0) | SCR_2DSightsComponent | protected |
ActionZoomOut(float value=0.0, EActionTrigger reason=0) | SCR_2DSightsComponent | protected |
AdjustZoom(float value) | SCR_2DSightsComponent | protected |
ApplyRecoilToCamera(inout vector pOutCameraTransform[4], vector aimModAngles) | SCR_2DSightsComponent | protected |
AreSightsValid(bool front=true, bool rear=true) | BaseSightsComponent | |
CalculateDataWithParent(BaseSightsComponent sights, IEntity owner, IEntity parent, float desiredAngle) | SightsComponent | static |
CalculateZoomFOV(float magnification) | SCR_2DOpticsComponent | static |
CanFreelook() | SCR_2DSightsComponent | |
EnableReticleIllumination(bool enable) | SCR_2DOpticsComponent | protected |
EYE_BONE | SightsComponent | static |
FindParent(IEntity owner, string eyeBoneName, out IEntity parentWeapon, out int boneIndex) | SightsComponent | protected |
ForceSightsZeroValue(vector offset, vector angles, vector turnOffset) | BaseSightsComponent | |
ForceSightsZeroValueEnablel(bool bOnOff) | BaseSightsComponent | |
GetADSActivationPercentage() | BaseSightsComponent | |
GetADSActivationPercentageScript() | SCR_2DOpticsComponent | |
GetADSDeactivationPercentage() | BaseSightsComponent | |
GetADSDeactivationPercentageScript() | SCR_2DOpticsComponent | |
GetAnimationActivationDelay() | SCR_2DOpticsComponent | |
GetAnimationDeactivationDelay() | SCR_2DOpticsComponent | |
GetAnimationEnterTime() | SCR_2DOpticsComponent | |
GetAnimationSpeedBlur() | SCR_2DOpticsComponent | |
GetCameraAngles() | SCR_2DOpticsComponent | |
GetCameraLocalTransform(out vector matrix[4]) | SCR_2DOpticsComponent | |
GetCameraOffset() | SCR_2DOpticsComponent | |
GetCameraPitchTarget() | SCR_2DOpticsComponent | protected |
GetCameraRecoilAmount() | BaseSightsComponent | |
GetCurrentCameraPitchOffset() | SCR_2DOpticsComponent | |
GetCurrentReticleOffsetY() | SCR_2DOpticsComponent | |
GetCurrentSightsRange() | BaseSightsComponent | |
GetDOFRelatedPrefabData(out int opticDOFDistanceScale=-1, out bool forceSimpleDOF=false) | SightsComponent | |
GetFOV() | BaseSightsComponent | |
GetFOVInfo() | BaseSightsComponent | |
GetFovZoomed() | SCR_2DOpticsComponent | |
GetFrontPositionPointInfo() | BaseSightsComponent | |
GetIsMoving() | SCR_2DOpticsComponent | |
GetIsOpticsHidden() | SCR_2DOpticsComponent | |
GetIsRotating() | SCR_2DOpticsComponent | |
GetMagnification() | SCR_2DOpticsComponent | |
GetMisalignmentAngles(notnull CameraBase camera) | SCR_2DOpticsComponent | |
GetMisalignmentDampingSpeed() | SCR_2DOpticsComponent | |
GetMisalignmentScale() | SCR_2DOpticsComponent | |
GetMotionBlurMax() | SCR_2DOpticsComponent | |
GetMotionBlurScale() | SCR_2DOpticsComponent | |
GetMovement(out vector previousPos, float timeSlice) | SCR_2DOpticsComponent | |
GetMovementDampingSpeed() | SCR_2DOpticsComponent | |
GetMovementScale() | SCR_2DOpticsComponent | |
GetNearPlane() | SCR_2DOpticsComponent | |
GetObjectiveFov() | SCR_2DOpticsComponent | |
GetObjectiveScale() | SCR_2DOpticsComponent | |
GetOwner() | BaseSightsComponent | |
GetPositionPointInfo() | BaseSightsComponent | |
GetRearPositionPointInfo() | BaseSightsComponent | |
GetReticleColor() | SCR_2DOpticsComponent | |
GetReticleData(out float reticleAngularSize, out float reticlePortion, out float reticleBaseZoom) | SCR_2DOpticsComponent | |
GetReticleIlluminationColor() | SCR_2DOpticsComponent | |
GetReticleOffsetX() | SCR_2DOpticsComponent | |
GetReticleOffsetYTarget() | SCR_2DSightsComponent | protected |
GetReticleOutlineColor() | SCR_2DOpticsComponent | |
GetReticleTextures(out ResourceName reticleTexture, out ResourceName reticleTextureGlow, out ResourceName filterTexture) | SCR_2DOpticsComponent | |
GetRollDampingSpeed() | SCR_2DOpticsComponent | |
GetRollScale() | SCR_2DOpticsComponent | |
GetRotation(out vector previousDir, float timeSlice) | SCR_2DOpticsComponent | |
GetRotationDampingSpeed() | SCR_2DOpticsComponent | |
GetRotationScale() | SCR_2DOpticsComponent | |
GetScratchesRoll() | SCR_2DOpticsComponent | |
GetSightsDirection(bool localSpace=false, bool normalize=true) | BaseSightsComponent | |
GetSightsDirectionUntransformed(bool localSpace=false, bool normalize=true) | BaseSightsComponent | |
GetSightsFovInfo() | SCR_2DSightsComponent | |
GetSightsFrontPosition(bool localSpace=false) | BaseSightsComponent | |
GetSightsOffset() | BaseSightsComponent | |
GetSightsPriority() | BaseSightsComponent | |
GetSightsRearPosition(bool localSpace=false) | BaseSightsComponent | |
GetSightsRelPosition() | SCR_2DOpticsComponent | protected |
GetSightsSkipSwitch() | BaseSightsComponent | |
GetSightsTransform(out vector transform[4], bool localSpace=false) | BaseSightsComponent | |
GetVignetteMoveSpeed() | SCR_2DOpticsComponent | |
GetVignetteScale() | SCR_2DOpticsComponent | |
GetZeroType() | SCR_2DOpticsComponent | |
HandleSightActivation() | SCR_2DSightsComponent | protected |
HandleSightDeactivation() | SCR_2DSightsComponent | protected |
HasIllumination() | SCR_2DOpticsComponent | |
HideObjects() | SCR_2DOpticsComponent | protected |
IsMoveCloseToLimit(vector move, float limitMin) | SCR_2DOpticsComponent | |
IsSightADSActive() | BaseSightsComponent | |
m_bHasIllumination | SCR_2DOpticsComponent | protected |
m_bIsIlluminationOn | SCR_2DOpticsComponent | protected |
m_bIsMoving | SCR_2DOpticsComponent | protected |
m_bIsOpticsHidden | SCR_2DOpticsComponent | protected |
m_bIsRotating | SCR_2DOpticsComponent | protected |
m_bShouldHideParentCharacter | SCR_2DOpticsComponent | protected |
m_bShouldHideParentObject | SCR_2DOpticsComponent | protected |
m_bShouldHideParentParentObject | SCR_2DSightsComponent | protected |
m_bWasEntityHidden | SCR_2DOpticsComponent | protected |
m_cReticleTextureIllumination | SCR_2DOpticsComponent | protected |
m_eZeroingType | SCR_2DOpticsComponent | protected |
m_fADSActivationPercentage | SCR_2DOpticsComponent | protected |
m_fADSDeactivationPercentage | SCR_2DOpticsComponent | protected |
m_fAnimationEnterTime | SCR_2DOpticsComponent | protected |
m_fAnimationSpeedBlur | SCR_2DOpticsComponent | protected |
m_fCurrentCameraPitch | SCR_2DOpticsComponent | protected |
m_fCurrentReticleOffsetY | SCR_2DOpticsComponent | protected |
m_fDefaultSize | SCR_2DOpticsComponent | protected |
m_fFovZoomed | SCR_2DOpticsComponent | protected |
m_fMagnification | SCR_2DOpticsComponent | protected |
m_fMisalignmentDampingSpeed | SCR_2DOpticsComponent | protected |
m_fMisalignmentScale | SCR_2DOpticsComponent | protected |
m_fMotionBlurMax | SCR_2DOpticsComponent | protected |
m_fMotionBlurScale | SCR_2DOpticsComponent | protected |
m_fMovementDampingSpeed | SCR_2DOpticsComponent | protected |
m_fMovementScale | SCR_2DOpticsComponent | protected |
m_fNearPlaneCurrent | SCR_2DOpticsComponent | protected |
m_fObjectiveFov | SCR_2DOpticsComponent | protected |
m_fObjectiveScale | SCR_2DOpticsComponent | protected |
m_fReticleAngularSize | SCR_2DOpticsComponent | protected |
m_fReticleBaseZoom | SCR_2DOpticsComponent | protected |
m_fReticleOffsetInterpSpeed | SCR_2DOpticsComponent | protected |
m_fReticleOffsetX | SCR_2DOpticsComponent | protected |
m_fReticleOffsetY | SCR_2DOpticsComponent | protected |
m_fReticlePortion | SCR_2DOpticsComponent | protected |
m_fReticleTextureGlowAlpha | SCR_2DOpticsComponent | protected |
m_fRollDampingSpeed | SCR_2DOpticsComponent | protected |
m_fRollScale | SCR_2DOpticsComponent | protected |
m_fRotationDampingSpeed | SCR_2DOpticsComponent | protected |
m_fRotationScale | SCR_2DOpticsComponent | protected |
m_fScratchesRoll | SCR_2DOpticsComponent | protected |
m_fVignetteMoveSpeed | SCR_2DOpticsComponent | protected |
m_fVignetteScale | SCR_2DOpticsComponent | protected |
m_iAnimationActivationDelay | SCR_2DOpticsComponent | protected |
m_iAnimationDeactivationDelay | SCR_2DOpticsComponent | protected |
m_iHeadBoneId | SCR_2DOpticsComponent | protected |
m_iSelectedZoomLevel | SCR_2DOpticsComponent | protected |
m_ParentCharacter | SCR_2DOpticsComponent | protected |
m_ReticleColor | SCR_2DOpticsComponent | protected |
m_ReticleOutlineColor | SCR_2DOpticsComponent | protected |
m_sFilterTexture | SCR_2DOpticsComponent | protected |
m_SightsFovInfo | SCR_2DSightsComponent | protected |
m_sReticleGlowTexture | SCR_2DOpticsComponent | protected |
m_sReticleTexture | SCR_2DOpticsComponent | protected |
m_vCameraAngles | SCR_2DOpticsComponent | protected |
m_vCameraOffset | SCR_2DOpticsComponent | protected |
NEAR_PLANE_DEFAULT | SCR_2DOpticsComponent | static |
NEAR_PLANE_ZOOMED | SCR_2DOpticsComponent | static |
OnIlluminationChange() | SCR_2DOpticsComponent | |
OnInit(IEntity owner) | SCR_2DOpticsComponent | |
OnSetupOpticImage() | SCR_2DOpticsComponent | |
OnSightADSActivated() | SCR_2DSightsComponent | |
OnSightADSDeactivated() | SCR_2DSightsComponent | |
OnSightADSPostFrame(IEntity owner, float timeSlice) | SCR_2DOpticsComponent | protected |
OnTicksOnRemoteProxy() | GameComponent | |
OPACITY_INITIAL | SCR_2DOpticsComponent | static |
REFERENCE_FOV | SCR_2DOpticsComponent | static |
RegisterInputs() | SCR_2DSightsComponent | protected |
s_On2DOpticADSChanged | SCR_2DOpticsComponent | static |
s_OnIlluminationChange | SCR_2DOpticsComponent | protected |
s_OnSetupOpticImage | SCR_2DOpticsComponent | protected |
s_OnSightsADSChanged | SCR_2DOpticsComponent | static |
SelectZoomLevel(int id) | SCR_2DSightsComponent | protected |
SetFovZoomed(float value) | SCR_2DOpticsComponent | |
SetObjectiveFov(float objectiveFov) | SCR_2DOpticsComponent | |
SetObjectiveScale(float objectiveScale) | SCR_2DOpticsComponent | |
SetReticleAngularSize(float reticleAngularSize) | SCR_2DOpticsComponent | |
SetReticleBaseZoom(float reticleBaseZoom) | SCR_2DOpticsComponent | |
SetReticleOffsetX(float reticleOffsetX) | SCR_2DOpticsComponent | |
SetReticleOffsetY(float reticleOffsetY) | SCR_2DOpticsComponent | |
SetReticlePortion(float reticlePortion) | SCR_2DOpticsComponent | |
SetSightsVisibility(float visFactor) | BaseSightsComponent | |
SetupFovInfo() | SCR_2DSightsComponent | protected |
ToggleIllumination(float value, EActionTrigger trigger) | SCR_2DSightsComponent | protected |
UnregisterInputs() | SCR_2DSightsComponent | protected |
WB_GetZeroingData(IEntity owner, BaseSightsComponent sights, float weaponAngle, out vector offset, out vector angles) | SightsComponent | protected |