◆ EOnTaskSimulate()
override ENodeResult SCR_AIGetCompartmentEntityInComposition.EOnTaskSimulate |
( |
AIAgent |
owner, |
|
|
float |
dt |
|
) |
| |
◆ GetOnHoverDescription()
override string SCR_AIGetCompartmentEntityInComposition.GetOnHoverDescription |
( |
| ) |
|
◆ GetVariablesIn()
override TStringArray SCR_AIGetCompartmentEntityInComposition.GetVariablesIn |
( |
| ) |
|
◆ GetVariablesOut()
override TStringArray SCR_AIGetCompartmentEntityInComposition.GetVariablesOut |
( |
| ) |
|
◆ VisibleInPalette()
override bool SCR_AIGetCompartmentEntityInComposition.VisibleInPalette |
( |
| ) |
|
◆ PORT_BOARDING_PARAMS
const string SCR_AIGetCompartmentEntityInComposition.PORT_BOARDING_PARAMS = "BoardingParams" |
|
static |
◆ PORT_COMPARTMENT_ENT
const string SCR_AIGetCompartmentEntityInComposition.PORT_COMPARTMENT_ENT = "CompartmentEnt" |
|
static |
◆ PORT_VEHICLE
const string SCR_AIGetCompartmentEntityInComposition.PORT_VEHICLE = "Vehicle" |
|
static |
◆ s_aVarsIn
ref TStringArray SCR_AIGetCompartmentEntityInComposition.s_aVarsIn |
|
staticprotected |
Initial value:= {
}
static const string PORT_BOARDING_PARAMS
Definition: SCR_AIGetCompartmentEntityInComposition.c:4
static const string PORT_VEHICLE
Definition: SCR_AIGetCompartmentEntityInComposition.c:3
◆ s_aVarsOut
ref TStringArray SCR_AIGetCompartmentEntityInComposition.s_aVarsOut |
|
staticprotected |
Initial value:= {
}
static const string PORT_COMPARTMENT_ENT
Definition: SCR_AIGetCompartmentEntityInComposition.c:5
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Vehicles/SCR_AIGetCompartmentEntityInComposition.c