◆ EOnTaskSimulate()
override ENodeResult SCR_AIGetUsableVehicle.EOnTaskSimulate |
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AIAgent |
owner, |
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float |
dt |
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) |
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◆ GetOnHoverDescription()
override string SCR_AIGetUsableVehicle.GetOnHoverDescription |
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◆ GetVariablesIn()
override TStringArray SCR_AIGetUsableVehicle.GetVariablesIn |
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◆ GetVariablesOut()
override TStringArray SCR_AIGetUsableVehicle.GetVariablesOut |
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◆ VisibleInPalette()
override bool SCR_AIGetUsableVehicle.VisibleInPalette |
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◆ m_aOutCompartments
◆ m_bReserveCompartment
bool SCR_AIGetUsableVehicle.m_bReserveCompartment |
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protected |
◆ m_eCompartmentType
ECompartmentType SCR_AIGetUsableVehicle.m_eCompartmentType |
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protected |
◆ PORT_COMPARTMENT
const string SCR_AIGetUsableVehicle.PORT_COMPARTMENT = "CompartmentOut" |
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static |
◆ PORT_COMPARTMENT_TYPE
const string SCR_AIGetUsableVehicle.PORT_COMPARTMENT_TYPE = "CompartmentTypeIn" |
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static |
◆ PORT_VEHICLE
const string SCR_AIGetUsableVehicle.PORT_VEHICLE = "VehicleOut" |
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◆ s_aVarsIn
ref TStringArray SCR_AIGetUsableVehicle.s_aVarsIn |
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staticprotected |
Initial value:= {
}
static const string PORT_COMPARTMENT_TYPE
Definition: SCR_AIGetUsableVehicle.c:3
◆ s_aVarsOut
ref TStringArray SCR_AIGetUsableVehicle.s_aVarsOut |
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staticprotected |
Initial value:= {
}
static const string PORT_COMPARTMENT
Definition: SCR_AIGetUsableVehicle.c:5
static const string PORT_VEHICLE
Definition: SCR_AIGetUsableVehicle.c:4
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Vehicles/SCR_AIGetUsableVehicle.c