◆ CanReturnRunning()
static override bool SCR_AIPerformSmartHealing.CanReturnRunning |
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◆ EOnTaskSimulate()
override ENodeResult SCR_AIPerformSmartHealing.EOnTaskSimulate |
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AIAgent | owner, |
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float | dt ) |
◆ GetActions()
void SCR_AIPerformSmartHealing.GetActions |
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IEntity | targetEntity, |
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notnull out array< BaseUserAction > | outActions ) |
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◆ GetOnHoverDescription()
static override string SCR_AIPerformSmartHealing.GetOnHoverDescription |
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◆ GetTargetGroup()
ECharacterHitZoneGroup SCR_AIPerformSmartHealing.GetTargetGroup |
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IEntity | targetEntity | ) |
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◆ GetVariablesIn()
override TStringArray SCR_AIPerformSmartHealing.GetVariablesIn |
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◆ OnAbort()
override void SCR_AIPerformSmartHealing.OnAbort |
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AIAgent | owner, |
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Node | nodeCausingAbort ) |
◆ OnEnter()
override void SCR_AIPerformSmartHealing.OnEnter |
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AIAgent | owner | ) |
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◆ OnItemUseBegan()
void SCR_AIPerformSmartHealing.OnItemUseBegan |
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IEntity | item, |
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ItemUseParameters | animParams ) |
◆ OnItemUseEnded()
void SCR_AIPerformSmartHealing.OnItemUseEnded |
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IEntity | item, |
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bool | actionCompleted, |
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ItemUseParameters | animParams ) |
◆ VisibleInPalette()
static override bool SCR_AIPerformSmartHealing.VisibleInPalette |
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◆ m_bAborted
bool SCR_AIPerformSmartHealing.m_bAborted |
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◆ m_item
IEntity SCR_AIPerformSmartHealing.m_item |
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◆ m_sUserAction
TypeName SCR_AIPerformSmartHealing.m_sUserAction |
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◆ m_targetContrComp
◆ m_targetEntity
IEntity SCR_AIPerformSmartHealing.m_targetEntity |
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◆ m_userActionString
string SCR_AIPerformSmartHealing.m_userActionString |
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◆ PORT_ITEM
const string SCR_AIPerformSmartHealing.PORT_ITEM = "ItemToUse" |
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◆ PORT_TARGET_ENTITY
const string SCR_AIPerformSmartHealing.PORT_TARGET_ENTITY = "TargetEntity" |
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◆ PORT_USER_ACTION
const string SCR_AIPerformSmartHealing.PORT_USER_ACTION = "UserAction" |
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◆ s_aVarsIn
ref TStringArray SCR_AIPerformSmartHealing.s_aVarsIn |
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◆ TIME_OF_HEALING_MS
const float SCR_AIPerformSmartHealing.TIME_OF_HEALING_MS = 12000.0 |
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The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Soldier/SCR_AIPerformSmartHealing.c