◆ CanReturnRunning()
| static override bool SCR_AIPerformSmartHealing.CanReturnRunning |
( |
| ) |
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static |
◆ EOnTaskSimulate()
| override ENodeResult SCR_AIPerformSmartHealing.EOnTaskSimulate |
( |
AIAgent | owner, |
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|
float | dt ) |
◆ GetActions()
| void SCR_AIPerformSmartHealing.GetActions |
( |
IEntity | targetEntity, |
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notnull out array< BaseUserAction > | outActions ) |
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protected |
◆ GetOnHoverDescription()
| static override string SCR_AIPerformSmartHealing.GetOnHoverDescription |
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| ) |
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staticprotected |
◆ GetTargetGroup()
| ECharacterHitZoneGroup SCR_AIPerformSmartHealing.GetTargetGroup |
( |
IEntity | targetEntity | ) |
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protected |
◆ GetVariablesIn()
| override TStringArray SCR_AIPerformSmartHealing.GetVariablesIn |
( |
| ) |
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◆ OnAbort()
| override void SCR_AIPerformSmartHealing.OnAbort |
( |
AIAgent | owner, |
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Node | nodeCausingAbort ) |
◆ OnEnter()
| override void SCR_AIPerformSmartHealing.OnEnter |
( |
AIAgent | owner | ) |
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◆ OnItemUseBegan()
| void SCR_AIPerformSmartHealing.OnItemUseBegan |
( |
IEntity | item, |
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ItemUseParameters | animParams ) |
◆ OnItemUseEnded()
| void SCR_AIPerformSmartHealing.OnItemUseEnded |
( |
IEntity | item, |
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bool | actionCompleted, |
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ItemUseParameters | animParams ) |
◆ VisibleInPalette()
| static override bool SCR_AIPerformSmartHealing.VisibleInPalette |
( |
| ) |
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staticprotected |
◆ m_bAborted
| bool SCR_AIPerformSmartHealing.m_bAborted |
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protected |
◆ m_item
| IEntity SCR_AIPerformSmartHealing.m_item |
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protected |
◆ m_sUserAction
| TypeName SCR_AIPerformSmartHealing.m_sUserAction |
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protected |
◆ m_targetContrComp
◆ m_targetEntity
| IEntity SCR_AIPerformSmartHealing.m_targetEntity |
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protected |
◆ m_userActionString
| string SCR_AIPerformSmartHealing.m_userActionString |
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protected |
◆ PORT_ITEM
| const string SCR_AIPerformSmartHealing.PORT_ITEM = "ItemToUse" |
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staticprotected |
◆ PORT_TARGET_ENTITY
| const string SCR_AIPerformSmartHealing.PORT_TARGET_ENTITY = "TargetEntity" |
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staticprotected |
◆ PORT_USER_ACTION
| const string SCR_AIPerformSmartHealing.PORT_USER_ACTION = "UserAction" |
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staticprotected |
◆ s_aVarsIn
| ref TStringArray SCR_AIPerformSmartHealing.s_aVarsIn |
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staticprotected |
◆ TIME_OF_HEALING_MS
| const float SCR_AIPerformSmartHealing.TIME_OF_HEALING_MS = 12000.0 |
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staticprotected |
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Soldier/SCR_AIPerformSmartHealing.c