Arma Reforger Script API
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SCR_AIProcessFailedMovementResult Interface Reference
Inheritance diagram for SCR_AIProcessFailedMovementResult:

Public Member Functions

override void OnInit (AIAgent owner)
 
override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
void PrintDebug (AIAgent owner, string message)
 
void FailAction ()
 
void CompleteWaypoint ()
 
override TStringArray GetVariablesOut ()
 
override TStringArray GetVariablesIn ()
 

Static Public Attributes

static const string PORT_MOVE_RESULT = "MoveResult"
 
static const string PORT_HANDLER_ID = "FailedHandlerId"
 
static const string PORT_IS_WAYPOINT_RELATED = "IsWaypointRelated"
 
static const string PORT_MOVE_LOCATION = "MoveLocation"
 

Protected Member Functions

void TryTurnOnHazardLightsOnStuck (notnull SCR_AIGroupVehicle groupVehicle)
 
ENodeResult NodeErrorOnce (AIAgent owner, string errorMessage)
 

Static Protected Member Functions

static override bool CanReturnRunning ()
 
static override string GetOnHoverDescription ()
 

Protected Attributes

SCR_AIGroup m_Group
 
SCR_AIGroupUtilityComponent m_GroupUtilityComponent
 
bool m_bProducedError
 

Static Protected Attributes

static ref TStringArray s_aVarsOut = {}
 
static ref TStringArray s_aVarsIn = {PORT_MOVE_RESULT, PORT_HANDLER_ID, PORT_IS_WAYPOINT_RELATED, PORT_MOVE_LOCATION}
 

Member Function Documentation

◆ CanReturnRunning()

static override bool SCR_AIProcessFailedMovementResult.CanReturnRunning ( )
staticprotected

◆ CompleteWaypoint()

void SCR_AIProcessFailedMovementResult.CompleteWaypoint ( )

◆ EOnTaskSimulate()

override ENodeResult SCR_AIProcessFailedMovementResult.EOnTaskSimulate ( AIAgent owner,
float dt )

◆ FailAction()

void SCR_AIProcessFailedMovementResult.FailAction ( )

◆ GetOnHoverDescription()

static override string SCR_AIProcessFailedMovementResult.GetOnHoverDescription ( )
staticprotected

◆ GetVariablesIn()

override TStringArray SCR_AIProcessFailedMovementResult.GetVariablesIn ( )

◆ GetVariablesOut()

override TStringArray SCR_AIProcessFailedMovementResult.GetVariablesOut ( )

◆ NodeErrorOnce()

ENodeResult SCR_AIProcessFailedMovementResult.NodeErrorOnce ( AIAgent owner,
string errorMessage )
protected

◆ OnInit()

override void SCR_AIProcessFailedMovementResult.OnInit ( AIAgent owner)

◆ PrintDebug()

void SCR_AIProcessFailedMovementResult.PrintDebug ( AIAgent owner,
string message )

◆ TryTurnOnHazardLightsOnStuck()

void SCR_AIProcessFailedMovementResult.TryTurnOnHazardLightsOnStuck ( notnull SCR_AIGroupVehicle groupVehicle)
protected

Member Data Documentation

◆ m_bProducedError

bool SCR_AIProcessFailedMovementResult.m_bProducedError
protected

◆ m_Group

SCR_AIGroup SCR_AIProcessFailedMovementResult.m_Group
protected

◆ m_GroupUtilityComponent

SCR_AIGroupUtilityComponent SCR_AIProcessFailedMovementResult.m_GroupUtilityComponent
protected

◆ PORT_HANDLER_ID

const string SCR_AIProcessFailedMovementResult.PORT_HANDLER_ID = "FailedHandlerId"
static

◆ PORT_IS_WAYPOINT_RELATED

const string SCR_AIProcessFailedMovementResult.PORT_IS_WAYPOINT_RELATED = "IsWaypointRelated"
static

◆ PORT_MOVE_LOCATION

const string SCR_AIProcessFailedMovementResult.PORT_MOVE_LOCATION = "MoveLocation"
static

◆ PORT_MOVE_RESULT

const string SCR_AIProcessFailedMovementResult.PORT_MOVE_RESULT = "MoveResult"
static

◆ s_aVarsIn

ref TStringArray SCR_AIProcessFailedMovementResult.s_aVarsIn = {PORT_MOVE_RESULT, PORT_HANDLER_ID, PORT_IS_WAYPOINT_RELATED, PORT_MOVE_LOCATION}
staticprotected

◆ s_aVarsOut

ref TStringArray SCR_AIProcessFailedMovementResult.s_aVarsOut = {}
staticprotected

The documentation for this interface was generated from the following file: