◆ EOnTaskSimulate()
override ENodeResult SCR_AISendInfoMessage_NoAmmo.EOnTaskSimulate |
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AIAgent | owner, |
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float | dt ) |
◆ GetVariablesIn()
override TStringArray SCR_AISendInfoMessage_NoAmmo.GetVariablesIn |
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◆ VisibleInPalette()
static override bool SCR_AISendInfoMessage_NoAmmo.VisibleInPalette |
( |
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static |
◆ _s_aVarsIn
ref TStringArray SCR_AISendInfoMessage_NoAmmo._s_aVarsIn |
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staticprotected |
Initial value:=
{
"EntityToSupply",
"MagazineWellType"
}
Definition SCR_AISendMessageGenerated.c:2
static const string PORT_RECEIVER
Definition SCR_AISendMessageGenerated.c:3
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Generated/SendInfoMessage.c