◆ GetOnHoverDescription()
  
  
      
        
          | static override string SCR_AIVisualizeDebug.GetOnHoverDescription  | 
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◆ OnInit()
      
        
          | override void SCR_AIVisualizeDebug.OnInit  | 
          ( | 
          AIAgent |           owner | ) | 
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◆ PrintInternal()
  
  
      
        
          | override void SCR_AIVisualizeDebug.PrintInternal  | 
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          string |           in | ) | 
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protected   | 
  
 
 
◆ VisibleInPalette()
  
  
      
        
          | static override bool SCR_AIVisualizeDebug.VisibleInPalette  | 
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           | ) | 
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staticprotected   | 
  
 
 
◆ m_AgentForVisualize
      
        
          | AIAgent SCR_AIVisualizeDebug.m_AgentForVisualize | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/AI/ScriptedNodes/Debug/SCR_AIVisualizeDebug.c