EnableDynamicSimulation(bool value) | SimpleSoundComponent | |
GetAmbientSoundsCountPerType(out notnull array< int > count) | AmbientSoundsComponent | |
GetCameraOrigin() | AmbientSoundsComponent | |
GetClosestEntities(int soundTypeIdx, int nEntities, out notnull array< IEntity > output) | AmbientSoundsComponent | |
GetDominantTree() | SCR_AmbientSoundsComponent | |
GetOwner() | SimpleSoundComponent | |
GetPoint(float x, Curve curve) | SCR_AmbientSoundsComponent | static |
GetRandomTree(int index, float minHeight) | AmbientSoundsComponent | |
GetRiver(const vector pos, out notnull array< float > count) | AmbientSoundsComponent | |
IsScriptedMethodsCallEnabled() | SimpleSoundComponent | |
m_aAmbientSoundsEffect | SCR_AmbientSoundsComponent | |
OnFrame(IEntity owner, float timeSlice) | SimpleSoundComponent | protected |
OnInit(IEntity owner) | SCR_AmbientSoundsComponent | |
OnPostInit(IEntity owner) | SCR_AmbientSoundsComponent | |
OnUpdateSoundJobBegin(IEntity owner) | SimpleSoundComponent | protected |
OnUpdateSoundJobEnd(IEntity owner) | SimpleSoundComponent | protected |
QueryAmbientSoundsBySphere(float radius, EQueryEntitiesFlags queryFlags=EQueryEntitiesFlags.ALL) | AmbientSoundsComponent | |
SCR_AmbientSoundsComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_AmbientSoundsComponent | |
SetScriptedMethodsCall(bool state) | SimpleSoundComponent | |
SoundEvent(string eventName) | SoundComponent | |
SoundEventBone(string eventName, string bone) | SoundComponent | |
SoundEventLooped(string soundEvent, vector transformation[4]) | SCR_AmbientSoundsComponent | |
SoundEventOffset(string eventName, vector offset) | SoundComponent | |
SoundEventTransform(string eventName, vector transf[]) | SoundComponent | |
TerminateLooped(SCR_AudioHandleLoop audioHandleLoop) | SCR_AmbientSoundsComponent | |
TracePointToTerrain(const vector point, inout int iSoundGroup) | AmbientSoundsComponent | |
UpdateSoundJob(IEntity owner, float timeSlice) | SCR_AmbientSoundsComponent | |
WINDSPEED_MAX | SCR_AmbientSoundsComponent | static |
WINDSPEED_MIN | SCR_AmbientSoundsComponent | static |
~SCR_AmbientSoundsComponent() | SCR_AmbientSoundsComponent | |