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void | OnPreviewCreated (SCR_EditablePreviewEntity previewEnt) |
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void | OnPreviewDeleted () |
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override void | StartEditing (SCR_EditableEntityComponent pivot, notnull set< SCR_EditableEntityComponent > entities, vector transform[4]) |
| Initiate editing process.
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override void | StartEditingServer (int pivotId, array< int > entityIds, vector dummyVector, vector transform[4], bool isUnderwater, EEditorTransformVertical verticalMode) |
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override void | StartEditingOwner () |
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override void | EOnEditorActivate () |
| When the component is activated.
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override void | EOnEditorDeactivate () |
| When the component is deactivated.
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bool | IsInBuildingRadius (set< SCR_EditableEntityComponent > editedEntities) |
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bool | IsInBuildingRadiusVector (vector previewOrigin) |
| Test if the composition is moved out of the building mode and if so, deny the transfer.
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override bool | ConfirmEditing () |
| Confirm editing process.
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void | ReleaseLastRejectedPivot () |
| The variable has to be set to null if the editing was blocked because of the temporary move of the composition by another player.
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override void | ConfirmEditingServer (SCR_EditorPreviewParams params, int playerID) |
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override void | CancelEditingServer () |
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void | StartEditing (SCR_EditableEntityComponent pivot, notnull set< SCR_EditableEntityComponent > entities, vector transform[4]) |
| Initiate editing process.
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bool | ConfirmEditing () |
| Confirm editing process.
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void | CancelEditing () |
| Cancel editing process.
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bool | IsEditing () |
| Check if editing is currently on.
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bool | IsEditing (SCR_EditableEntityComponent entity) |
| Check if given entity is edited.
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ScriptInvoker | GetOnTransformationRequest () |
| Get event called when request for editing is sent to server.
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ScriptInvoker | GetOnTransformationStart () |
| Get event called when editing is confirmed by server.
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ScriptInvoker | GetOnTransformationConfirm () |
| Get event called when editing is confirmed.
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ScriptInvoker | GetOnTransformationConfirmServer () |
| Get event called when editing is confirmed on server only.
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ScriptInvoker | GetOnTransformationCancel () |
| Get event called when editing is canceled.
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ScriptInvokerVoid | GetOnCleanStart () |
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bool | CanBeTransformed () |
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void | SetCanBeTransformed (bool val) |
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override void | EOnFrame (IEntity owner, float timeSlice) |
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override void | EOnEditorActivate () |
| When the component is activated.
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override void | EOnEditorDeactivate () |
| When the component is deactivated.
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sealed void | OnInitBase () |
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sealed void | OnDeleteBase () |
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sealed void | OnRequestBase (bool isOpen) |
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sealed void | OnOpenedBase () |
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sealed void | OnClosedBase () |
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sealed void | OnPreActivateBase () |
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sealed void | OnActivateBase () |
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sealed bool | OnActivateAsyncBase (int attempt) |
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sealed void | OnPostActivateBase () |
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sealed void | OnDeactivateBase () |
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sealed void | OnPostDeactivateBase () |
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sealed bool | OnDeactivateAsyncBase (int attempt) |
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sealed void | OnEffectBase (SCR_BaseEditorEffect effect) |
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SCR_EditorManagerEntity | GetManager () |
| Get editor manager this component belongs to.
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SCR_BaseEditorComponent | FindEditorComponent (TypeName type, bool showError=false, bool modeFirst=false) |
| Get the editor manager to which this component belongs.
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EntityComponentPrefabData | GetEditorComponentData () |
| Get prefab data of this component.
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bool | IsRemoved () |
| Check if the component is being deleted.
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void | ResetEditorComponent () |
| Reset values controlled by the component.
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ScriptInvoker | GetOnEffect () |
| Get event called when an effect is activated.
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void | InitServer () |
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void | InitOwner () |
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override void | OnPostInit (IEntity owner) |
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void | SCR_BaseEditorComponent (IEntityComponentSource src, IEntity ent, IEntity parent) |
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void | ~SCR_BaseEditorComponent () |
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static Managed | GetInstance (TypeName type, bool showError=false, bool modeFirst=false) |
| Get the local instance of a component attached on editor manager (SCR_EditorManagerEntity).
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static Managed | GetInstance (SCR_EditorBaseEntity editorManager, TypeName type, bool showError=false) |
| Get instance of a component attached on specific editor manager / mode (SCR_EditorBaseEntity).
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static int | GetAllInstances (TypeName type, out notnull array< Managed > outComponents) |
| Get component instances on editor manager (SCR_EditorBaseEntity) and all its modes (SCR_EditorModeEntity).
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void | StartEditingServer (int pivotId, array< int > entityIds, vector dummyVector, vector transform[4], bool isUnderwater, EEditorTransformVertical verticalMode) |
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void | StartEditingOwner () |
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void | ConfirmEditingServer (SCR_EditorPreviewParams params, int playerID) |
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void | ConfirmEditingOwner (bool result) |
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void | CancelEditingServer () |
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void | Clean () |
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void | OnEntityUnregistered (SCR_EditableEntityComponent entity) |
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void | OnEntityVisibilityChanged (SCR_EditableEntityComponent entity) |
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void | OnEntityAccessKeyChanged (SCR_EditableEntityComponent entity) |
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bool | IsOnEditorManager () |
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bool | IsOwner () |
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bool | IsProxy () |
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bool | IsMaster () |
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bool | IsAdmin () |
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SCR_BaseEditorComponent | GetParentComponent () |
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void | SetParentComponent (SCR_BaseEditorComponent parent) |
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void | SendNotification (ENotification notificationID, int selfID=0, int targetID=0, vector position=vector.Zero) |
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void | EOnEditorInit () |
| When the entity is created.
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void | EOnEditorDelete () |
| When the entity is destroyed.
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void | EOnEditorRequest (bool isOpen) |
| When opening/closing request is sent to server.
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void | EOnEditorOpen () |
| When the editor is opened.
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void | EOnEditorClose () |
| When the editor is closed.
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void | EOnEditorPreActivate () |
| Before the component is activated.
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bool | EOnEditorActivateAsync (int attempt) |
| When the component is activated.
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void | EOnEditorPostActivate () |
| When the component is activated, but after EOnEditorActivate() function was called in all components.
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bool | EOnEditorDeactivateAsync (int attempt) |
| When the component is deactivated.
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void | EOnEditorPostDeactivate () |
| When the component is deactivated, but after the next mode is activated.
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void | EOnEditorDebug (array< string > debugTexts) |
| Every frame while the editor is opened and debug menu is shown.
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void | EOnEffect (SCR_BaseEditorEffect effect) |
| When an effect is created in reaction an an event.
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void | EOnEditorInitServer () |
| When the entity is created (called on server)
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void | EOnEditorDeleteServer () |
| When the entity is destroyed (called on server)
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void | EOnEditorOpenServer () |
| When the editor is opened (called on server)
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void | EOnEditorOpenServerCallback () |
| When the editor is opened (called on server after async loading finished on client)
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void | EOnEditorCloseServer () |
| When the editor is closed (called on server)
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void | EOnEditorCloseServerCallback () |
| When the editor is closed (called on server after async loading finished on client)
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void | EOnEditorActivateServer () |
| When the component is activated (called on server)
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void | EOnEditorDeactivateServer () |
| When the component is deactivated (called on server)
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