◆ FillFields()
  
  
      
        
          | void SCR_CareerEndScreenUI.FillFields  | 
          ( | 
           | ) | 
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◆ FillHudAndStats()
  
  
      
        
          | void SCR_CareerEndScreenUI.FillHudAndStats  | 
          ( | 
           | ) | 
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◆ FillScreen()
      
        
          | void SCR_CareerEndScreenUI.FillScreen  | 
          ( | 
          bool |           profileDataFound | ) | 
           | 
        
      
 
 
◆ FillSpecializationsFrame()
  
  
      
        
          | void SCR_CareerEndScreenUI.FillSpecializationsFrame  | 
          ( | 
           | ) | 
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◆ GameOverTabInit()
◆ HandlerAttached()
  
  
      
        
          | override void SCR_CareerEndScreenUI.HandlerAttached  | 
          ( | 
          Widget |           w | ) | 
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◆ OnDataReceived()
  
  
      
        
          | void SCR_CareerEndScreenUI.OnDataReceived  | 
          ( | 
          SCR_PlayerData |           playerData | ) | 
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protected   | 
  
 
Data was sent through RPL and now we can use it. 
 
 
◆ SetEndscreenVisualInfo()
◆ m_CareerSpecializationsHandler
◆ m_HeaderStatsLayout
  
  
      
        
          | ResourceName SCR_CareerEndScreenUI.m_HeaderStatsLayout | 
         
       
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◆ m_HudHandler
◆ m_PlayerData
◆ m_ProgressionStatsLayout
  
  
      
        
          | ResourceName SCR_CareerEndScreenUI.m_ProgressionStatsLayout | 
         
       
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◆ m_StatsLayout
  
  
      
        
          | ResourceName SCR_CareerEndScreenUI.m_StatsLayout | 
         
       
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◆ m_wCareerSpecializationsWidget
  
  
      
        
          | Widget SCR_CareerEndScreenUI.m_wCareerSpecializationsWidget | 
         
       
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◆ m_wFirstColumnWidget
  
  
      
        
          | Widget SCR_CareerEndScreenUI.m_wFirstColumnWidget | 
         
       
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◆ m_wHud
  
  
      
        
          | Widget SCR_CareerEndScreenUI.m_wHud | 
         
       
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◆ m_wProfileNotFound
  
  
      
        
          | Widget SCR_CareerEndScreenUI.m_wProfileNotFound | 
         
       
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◆ m_wRootWidget
  
  
      
        
          | Widget SCR_CareerEndScreenUI.m_wRootWidget | 
         
       
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The documentation for this interface was generated from the following file:
- Game/UI/GameOverScreen/CareerEndScreen/SCR_CareerEndScreenUI.c