Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_CommandActionsEditorComponent Interface Reference

Manager of command actions, i.e., waypoint for AI groups or objectives for factions. More...

Inheritance diagram for SCR_CommandActionsEditorComponent:
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Public Member Functions

ScriptInvoker GetOnCurrentActionChanged ()
 Get handler called when current action changes.
 
bool IsActionCurrent (SCR_BaseEditorAction action)
 Check if given action is currently selected one.
 
void SetCurrentAction (SCR_BaseEditorAction currentAction)
 Set action as current.
 
void PerformDefaultAction (bool isQueue)
 Instantly place a command.
 
void StartPlacing (SCR_BaseEditorAction action)
 Start placing of a command.
 
override int ValidateSelection (bool isInstant)
 Evaluate which entities are under cursor and which are selected.
 
override bool ActionCanBeShown (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags)
 
override bool ActionCanBePerformed (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags)
 
override void EOnEditorActivate ()
 When the component is activated.
 
override void EOnEditorDeactivate ()
 When the component is deactivated.
 
- Public Member Functions inherited from SCR_BaseActionsEditorComponent
SCR_EditableEntityComponent GetHoveredEntity ()
 
int GetActions (out notnull array< SCR_BaseEditorAction > actions)
 Gets all actions on the component.
 
void EvaluateActions (notnull array< SCR_BaseEditorAction > actions, vector cursorWorldPosition, out notnull array< ref SCR_EditorActionData > filteredActions, out int flags=0)
 Evaluates passed list of actions for the current context.
 
int GetAndEvaluateActions (vector cursorWorldPosition, out notnull array< ref SCR_EditorActionData > filteredActions, out int flags=0)
 Gets and evaluates actions for current context, combination of GetActions and EvaluateActions functions.
 
bool ActionCanBeShown (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags)
 
bool ActionCanBePerformed (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags)
 
void ActionPerformInstantly (SCR_BaseEditorAction action, int flags=0)
 When action shortcut is activated, check if the action can be performed and if so, perform it.
 
void ActionPerform (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags)
 Perform given action.
 
override void EOnEditorActivate ()
 When the component is activated.
 
override void EOnEditorDeactivate ()
 When the component is deactivated.
 
- Public Member Functions inherited from SCR_BaseEditorComponent
sealed void OnInitBase ()
 
sealed void OnDeleteBase ()
 
sealed void OnRequestBase (bool isOpen)
 
sealed void OnOpenedBase ()
 
sealed void OnClosedBase ()
 
sealed void OnPreActivateBase ()
 
sealed void OnActivateBase ()
 
sealed bool OnActivateAsyncBase (int attempt)
 
sealed void OnPostActivateBase ()
 
sealed void OnDeactivateBase ()
 
sealed void OnPostDeactivateBase ()
 
sealed bool OnDeactivateAsyncBase (int attempt)
 
sealed void OnEffectBase (SCR_BaseEditorEffect effect)
 
SCR_EditorManagerEntity GetManager ()
 Get editor manager this component belongs to.
 
SCR_BaseEditorComponent FindEditorComponent (TypeName type, bool showError=false, bool modeFirst=false)
 Get the editor manager to which this component belongs.
 
EntityComponentPrefabData GetEditorComponentData ()
 Get prefab data of this component.
 
bool IsRemoved ()
 Check if the component is being deleted.
 
void ResetEditorComponent ()
 Reset values controlled by the component.
 
ScriptInvoker GetOnEffect ()
 Get event called when an effect is activated.
 
void InitServer ()
 
void InitOwner ()
 
override void OnPostInit (IEntity owner)
 
void SCR_BaseEditorComponent (IEntityComponentSource src, IEntity ent, IEntity parent)
 
void ~SCR_BaseEditorComponent ()
 

Protected Member Functions

void OnPlacingSelectedPrefabChange (ResourceName prefab, ResourceName prefabPrev)
 
override TraceFlags GetInstantActionTraceFlags ()
 
- Protected Member Functions inherited from SCR_BaseActionsEditorComponent
int ValidateSelection (bool isInstant)
 Evaluate which entities are under cursor and which are selected.
 
void ActionPerformInstantlyNoDialog (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags=0)
 
TraceFlags GetInstantActionTraceFlags ()
 
void ActionPerformRpc (SCR_BaseEditorAction action, vector cursorWorldPosition, int flags, int param=-1)
 
void ActionPerform (SCR_BaseEditorAction action, SCR_EditableEntityComponent hoveredEntityComponent, set< SCR_EditableEntityComponent > selectedEntityComponents, vector cursorWorldPosition, int flags, int param)
 
void ActionPerformLocal (SCR_BaseEditorAction action, SCR_EditableEntityComponent hoveredEntityComponent, set< SCR_EditableEntityComponent > selectedEntityComponents, vector cursorWorldPosition, int flags, int param)
 
void ActionPerformServer (int actionIndex, RplId hoveredEntityID, array< RplId > selectedEntityIds, vector cursorWorldPosition, int flags, int param)
 Perform given action on server, exclusively called by ActionPerform.
 
void ActionPerformOwner (int actionIndex, vector cursorWorldPosition, int flags, int param)
 Server callback for when action is executed succesfully, calls PerformOwner function on action for e.g. local effects.
 
- Protected Member Functions inherited from SCR_BaseEditorComponent
bool IsOnEditorManager ()
 
bool IsOwner ()
 
bool IsProxy ()
 
bool IsMaster ()
 
bool IsAdmin ()
 
SCR_BaseEditorComponent GetParentComponent ()
 
void SetParentComponent (SCR_BaseEditorComponent parent)
 
void SendNotification (ENotification notificationID, int selfID=0, int targetID=0, vector position=vector.Zero)
 
void EOnEditorInit ()
 When the entity is created.
 
void EOnEditorDelete ()
 When the entity is destroyed.
 
void EOnEditorRequest (bool isOpen)
 When opening/closing request is sent to server.
 
void EOnEditorOpen ()
 When the editor is opened.
 
void EOnEditorClose ()
 When the editor is closed.
 
void EOnEditorPreActivate ()
 Before the component is activated.
 
bool EOnEditorActivateAsync (int attempt)
 When the component is activated.
 
void EOnEditorPostActivate ()
 When the component is activated, but after EOnEditorActivate() function was called in all components.
 
bool EOnEditorDeactivateAsync (int attempt)
 When the component is deactivated.
 
void EOnEditorPostDeactivate ()
 When the component is deactivated, but after the next mode is activated.
 
void EOnEditorDebug (array< string > debugTexts)
 Every frame while the editor is opened and debug menu is shown.
 
void EOnEffect (SCR_BaseEditorEffect effect)
 When an effect is created in reaction an an event.
 
void EOnEditorInitServer ()
 When the entity is created (called on server)
 
void EOnEditorDeleteServer ()
 When the entity is destroyed (called on server)
 
void EOnEditorOpenServer ()
 When the editor is opened (called on server)
 
void EOnEditorOpenServerCallback ()
 When the editor is opened (called on server after async loading finished on client)
 
void EOnEditorCloseServer ()
 When the editor is closed (called on server)
 
void EOnEditorCloseServerCallback ()
 When the editor is closed (called on server after async loading finished on client)
 
void EOnEditorActivateServer ()
 When the component is activated (called on server)
 
void EOnEditorDeactivateServer ()
 When the component is deactivated (called on server)
 

Protected Attributes

ref array< EEditorActionGroup > m_DefaultActionGroups
 
SCR_BaseEditorAction m_CurrentAction
 
ref ScriptInvoker Event_OnCurrentActionChanged = new ScriptInvoker()
 
- Protected Attributes inherited from SCR_BaseActionsEditorComponent
SCR_BaseEditableEntityFilter m_HoverManager
 
SCR_BaseEditableEntityFilter m_SelectedManager
 
SCR_MenuLayoutEditorComponent m_MenuLayoutManager
 
SCR_EditableEntityComponent m_HoveredEntity
 
ref set< SCR_EditableEntityComponentm_SelectedEntities = new set<SCR_EditableEntityComponent>()
 
- Protected Attributes inherited from SCR_BaseEditorComponent
SCR_EditorBaseEntity m_Owner
 
SCR_EditorManagerEntity m_Manager
 
SCR_BaseEditorComponent m_Parent
 
RplComponent m_RplComponent
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_BaseEditorComponent
static Managed GetInstance (TypeName type, bool showError=false, bool modeFirst=false)
 Get the local instance of a component attached on editor manager (SCR_EditorManagerEntity).
 
static Managed GetInstance (SCR_EditorBaseEntity editorManager, TypeName type, bool showError=false)
 Get instance of a component attached on specific editor manager / mode (SCR_EditorBaseEntity).
 
static int GetAllInstances (TypeName type, out notnull array< Managed > outComponents)
 Get component instances on editor manager (SCR_EditorBaseEntity) and all its modes (SCR_EditorModeEntity).
 

Detailed Description

Manager of command actions, i.e., waypoint for AI groups or objectives for factions.

Member Function Documentation

◆ ActionCanBePerformed()

override bool SCR_CommandActionsEditorComponent.ActionCanBePerformed ( SCR_BaseEditorAction  action,
vector  cursorWorldPosition,
int  flags 
)
Parameters
[in]action
[in]cursorWorldPosition
[in]flags
Returns

Implements SCR_BaseActionsEditorComponent.

◆ ActionCanBeShown()

override bool SCR_CommandActionsEditorComponent.ActionCanBeShown ( SCR_BaseEditorAction  action,
vector  cursorWorldPosition,
int  flags 
)
Parameters
[in]action
[in]cursorWorldPosition
[in]flags
Returns

Implements SCR_BaseActionsEditorComponent.

◆ EOnEditorActivate()

override void SCR_CommandActionsEditorComponent.EOnEditorActivate ( )

When the component is activated.

Implements SCR_BaseActionsEditorComponent.

◆ EOnEditorDeactivate()

override void SCR_CommandActionsEditorComponent.EOnEditorDeactivate ( )

When the component is deactivated.

Implements SCR_BaseActionsEditorComponent.

◆ GetInstantActionTraceFlags()

override TraceFlags SCR_CommandActionsEditorComponent.GetInstantActionTraceFlags ( )
protected

◆ GetOnCurrentActionChanged()

ScriptInvoker SCR_CommandActionsEditorComponent.GetOnCurrentActionChanged ( )

Get handler called when current action changes.

Returns
Script invoker

◆ IsActionCurrent()

bool SCR_CommandActionsEditorComponent.IsActionCurrent ( SCR_BaseEditorAction  action)

Check if given action is currently selected one.

Parameters
actionQueried action
Returns
True when current

◆ OnPlacingSelectedPrefabChange()

void SCR_CommandActionsEditorComponent.OnPlacingSelectedPrefabChange ( ResourceName  prefab,
ResourceName  prefabPrev 
)
protected

◆ PerformDefaultAction()

void SCR_CommandActionsEditorComponent.PerformDefaultAction ( bool  isQueue)

Instantly place a command.

Parameters
isQueueTrue when adding to, not replacing existing commands

◆ SetCurrentAction()

void SCR_CommandActionsEditorComponent.SetCurrentAction ( SCR_BaseEditorAction  currentAction)

Set action as current.

Parameters
actionAction

◆ StartPlacing()

void SCR_CommandActionsEditorComponent.StartPlacing ( SCR_BaseEditorAction  action)

Start placing of a command.

Parameters
actionAction representing the command

◆ ValidateSelection()

override int SCR_CommandActionsEditorComponent.ValidateSelection ( bool  isInstant)

Evaluate which entities are under cursor and which are selected.

To be overridden by inherited classes.

Parameters
[in]isInstantTrue if an action is performed right after this evaluation
Returns
Condition flags passed to actions

Implements SCR_BaseActionsEditorComponent.

Member Data Documentation

◆ Event_OnCurrentActionChanged

ref ScriptInvoker SCR_CommandActionsEditorComponent.Event_OnCurrentActionChanged = new ScriptInvoker()
protected

◆ m_CurrentAction

SCR_BaseEditorAction SCR_CommandActionsEditorComponent.m_CurrentAction
protected

◆ m_DefaultActionGroups

ref array<EEditorActionGroup> SCR_CommandActionsEditorComponent.m_DefaultActionGroups
protected

The documentation for this interface was generated from the following file: