Arma Reforger Script API
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SCR_DestructionDamageManagerComponentClass Interface Reference
Inheritance diagram for SCR_DestructionDamageManagerComponentClass:
SCR_DamageManagerComponentClass DamageManagerComponentClass HitZoneContainerComponentClass GameComponentClass SCR_DestructionFractalComponentClass SCR_DestructionMultiPhaseComponentClass SCR_DestructionTireComponentClass

Public Attributes

float m_fBaseHealth
 
float m_fForceToDamageScale
 
float m_fMomentumToDamageScale
 
float m_fRelativeContactForceThresholdMinimum
 
float m_fDamageThresholdMaximum
 
bool m_bPassDamageToChildren
 
bool m_bDestroyParentWhenDestroyed
 
ref array< ref SCR_BaseSpawnablem_DestroySpawnObjects
 

Additional Inherited Members

- Public Member Functions inherited from SCR_DamageManagerComponentClass
SCR_SecondaryExplosions GetSecondaryExplosions ()
 
SCR_SecondaryExplosions GetSecondaryFires ()
 
bool GetBurnStateForHealth (float health, out SCR_EBurningState state)
 Retreives burn state for provided health.
 
- Public Member Functions inherited from DamageManagerComponentClass
proto external float GetFallDamageLimitNoDamage ()
 
proto external float GetFallDamageLimitFullDamage ()
 
proto external float GetHeavyDamageThreshold ()
 
- Protected Attributes inherited from SCR_DamageManagerComponentClass
ref SCR_SecondaryExplosions m_SecondaryExplosions
 
ref SCR_SecondaryExplosions m_SecondaryFires
 
ref SCR_RepairConfig m_RepairConfig
 

Member Data Documentation

◆ m_bDestroyParentWhenDestroyed

bool SCR_DestructionDamageManagerComponentClass.m_bDestroyParentWhenDestroyed

◆ m_bPassDamageToChildren

bool SCR_DestructionDamageManagerComponentClass.m_bPassDamageToChildren

◆ m_DestroySpawnObjects

ref array<ref SCR_BaseSpawnable> SCR_DestructionDamageManagerComponentClass.m_DestroySpawnObjects

◆ m_fBaseHealth

float SCR_DestructionDamageManagerComponentClass.m_fBaseHealth

◆ m_fDamageThresholdMaximum

float SCR_DestructionDamageManagerComponentClass.m_fDamageThresholdMaximum

◆ m_fForceToDamageScale

float SCR_DestructionDamageManagerComponentClass.m_fForceToDamageScale

◆ m_fMomentumToDamageScale

float SCR_DestructionDamageManagerComponentClass.m_fMomentumToDamageScale

◆ m_fRelativeContactForceThresholdMinimum

float SCR_DestructionDamageManagerComponentClass.m_fRelativeContactForceThresholdMinimum

The documentation for this interface was generated from the following file: