◆ SetTooltip()
| override bool SCR_EntityTooltipEditorUIComponent.SetTooltip |
( |
SCR_UIInfo | info, |
|
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Managed | instance = null ) |
◆ UpdateTooltip()
| override void SCR_EntityTooltipEditorUIComponent.UpdateTooltip |
( |
Managed | instance = null | ) |
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◆ m_cPlayerColor
| ref Color SCR_EntityTooltipEditorUIComponent.m_cPlayerColor |
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protected |
◆ m_DetailType
◆ m_EntityTooltipConfig
◆ m_sAssetCardWidgetName
| string SCR_EntityTooltipEditorUIComponent.m_sAssetCardWidgetName |
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protected |
◆ m_sColorBarName
| string SCR_EntityTooltipEditorUIComponent.m_sColorBarName |
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protected |
◆ m_sDetailsNameWidgetName
| string SCR_EntityTooltipEditorUIComponent.m_sDetailsNameWidgetName |
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protected |
◆ m_sFactionWidgetName
| string SCR_EntityTooltipEditorUIComponent.m_sFactionWidgetName |
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protected |
◆ m_sHeaderTypeName
| string SCR_EntityTooltipEditorUIComponent.m_sHeaderTypeName |
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protected |
◆ m_sImageOverlayWidgetName
| string SCR_EntityTooltipEditorUIComponent.m_sImageOverlayWidgetName |
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protected |
◆ m_sImageWidgetName
| string SCR_EntityTooltipEditorUIComponent.m_sImageWidgetName |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Tooltips/Tooltips/SCR_EntityTooltipEditorUIComponent.c