Arma Reforger Script API
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
SCR_LoadoutButton Interface Reference
Inheritance diagram for SCR_LoadoutButton:
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Public Member Functions

override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void SetLoadout (SCR_BasePlayerLoadout loadout)
 Assign loadout associated with this button.
 
void SetPlayer (int pid)
 Set player id associated with this button and update the visuals.
 
int GetPlayerId ()
 
bool IsSelected ()
 
override void SetSelected (bool selected)
 Visually set the button as selected.
 
SCR_BasePlayerLoadout GetLoadout ()
 return player loadout
 
SCR_EditableEntityUIInfo GetUIInfo ()
 
- Public Member Functions inherited from SCR_DeployButtonBase
override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
Widget GetList ()
 
GridLayoutWidget GetGridList ()
 
void ExpandList ()
 
void CollapseList ()
 
void SetParentHandler (SCR_DeployRequestUIBaseComponent parent)
 
void HideTooltip ()
 
void Update (float dt)
 
void Lock (bool loadingAnim=false)
 Lock the button (eg. during a request)
 
void Unlock ()
 Unlock the button (eg. after receiving a request response)
 
void SetSelected (bool selected)
 Visually set the button as selected.
 
void SetFocused ()
 Set the button focused.
 
override bool OnClick (Widget w, int x, int y, int button)
 
override void SetEnabled (bool enabled, bool animate=true)
 
void SetShouldUnlock (bool shouldUnlock)
 Marks if the buttons should be unlocked when calling the Unlock() method.
 
void SetTooltipAvailable (bool available)
 Set if tooltip should be shown.
 
- Public Member Functions inherited from SCR_ButtonImageComponent
override void HandlerAttached (Widget w)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
ImageWidget GetImageWidget ()
 
void SetImage (ResourceName texture, bool fromLocalStorage=false)
 
void SetImage (ResourceName imageSet, string imageName)
 
string GetImage (out string imageSet)
 
- Public Member Functions inherited from SCR_ButtonBaseComponent
override void HandlerAttached (Widget w)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
override bool OnFocusLost (Widget w, int x, int y)
 
void SetToggled (bool toggled, bool animate=true, bool invokeChange=true, bool instant=false)
 
bool IsToggled ()
 
void SetToggleable (bool togglable)
 
bool GetToggleable ()
 
void ShowBorder (bool show, bool animate=true)
 
bool IsBorderShown ()
 
void SetBackgroundColors (Color defColor=null, Color hoverColor=null, Color selectColor=null, Color selectHoverColor=null, Color clickColor=null)
 Alternate way of setting button background colors through script.
 
void ColorizeBackground (bool animate=true)
 
- Public Member Functions inherited from SCR_WLibComponentBase
override void HandlerAttached (Widget w)
 
override bool OnClick (Widget w, int x, int y, int button)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override bool OnFocus (Widget w, int x, int y)
 
void SetHoverSound (string soundHover)
 
void SetClickedSound (string soundClicked)
 
string GetHoverSound ()
 
string GetClickedSound ()
 
void SetEnabled (bool enabled, bool animate=true)
 
void SetVisible (bool visible, bool animate=true)
 
bool IsEnabled ()
 
void SetMouseOverToFocus (bool mouseOverToFocus)
 
void SetDisabledOpacity (float newDisabledOpacity)
 
- Public Member Functions inherited from SCR_ScriptedWidgetComponent
override void HandlerAttached (Widget w)
 
override bool OnClick (Widget w, int x, int y, int button)
 
Widget GetRootWidget ()
 
bool IsVisible ()
 

Protected Member Functions

void OnLeaderChanged (int groupId, int pid)
 Update visuals when group leader changes.
 
void SetIsLeader (bool leader)
 
void SetPlayerName (string name)
 
- Protected Member Functions inherited from SCR_DeployButtonBase
bool ShouldUnlock ()
 Return true when the button should be unlocked when calling the Unlock() method.
 
bool ShouldShowTooltip ()
 Get if tooltip should be shown.
 
void OnTooltipShow (SCR_ScriptedWidgetTooltip tooltip)
 
- Protected Member Functions inherited from SCR_ButtonBaseComponent
void OnMenuSelect ()
 
void MenuSelectBase ()
 
void FindParentMenu ()
 Finds the parent menu of this component.
 
bool IsParentMenuFocused ()
 Returns true if parent menu is focused, or if there is no parent menu.
 
- Protected Member Functions inherited from SCR_WLibComponentBase
void OnEnabled (bool animate)
 
void OnDisabled (bool animate)
 
bool IsChildWidget (Widget parent, Widget child)
 
void SetAnimationRate ()
 
void PlaySound (string sound)
 

Protected Attributes

string m_sPlayerName
 
TextWidget m_wPlayerName
 
string m_sLeaderText
 
Widget m_wLeaderText
 
SCR_BasePlayerLoadout m_Loadout
 
int m_iPlayerId = -1
 
bool m_bIsSelected = false
 
- Protected Attributes inherited from SCR_DeployButtonBase
ref Color m_ColorSelected
 
ref Color m_ColorWarning
 
string m_sElements
 
Widget m_wElements
 
string m_sList
 
Widget m_wList
 
string m_sGridList
 
GridLayoutWidget m_wGridList
 
string m_sBackgroundHighlight
 
Widget m_wBackgroundHighlight
 
SCR_DeployRequestUIBaseComponent m_ParentHandler
 
ButtonWidget m_wRootButton
 
Widget m_wLoading
 
SCR_LoadingSpinner m_Loading
 
SCR_ScriptedWidgetTooltip m_ControlsTooltip
 
bool m_bCanBeUnlocked = true
 
bool m_bShowTooltip = true
 
- Protected Attributes inherited from SCR_ButtonBaseComponent
bool m_bIsToggled
 
MenuBase m_ParentMenu
 
SCR_SubMenuBase m_ParentSubMenu
 
- Protected Attributes inherited from SCR_WLibComponentBase
string m_sSoundHovered
 
string m_sSoundClicked
 
float m_fAnimationTime
 
bool m_bMouseOverToFocus
 
float m_fDisabledOpacity
 
float m_fAnimationRate
 
- Protected Attributes inherited from SCR_ScriptedWidgetComponent
Widget m_wRoot
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_ButtonImageComponent
static SCR_ButtonImageComponent GetButtonImage (string name, Widget parent, bool searchAllChildren=true)
 
- Static Public Member Functions inherited from SCR_ButtonBaseComponent
static SCR_ButtonBaseComponent GetButtonBase (string name, Widget parent, bool searchAllChildren=true)
 
- Static Public Member Functions inherited from SCR_WLibComponentBase
static bool SetTexture (ImageWidget widget, ResourceName texture, string image="")
 
- Static Public Member Functions inherited from SCR_ScriptedWidgetComponent
static SCR_ScriptedWidgetComponent GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true)
 Base method for component lookup through the widget library.
 
- Public Attributes inherited from SCR_ButtonImageComponent
ResourceName m_sTexture
 
string m_sImageName
 
ImageWidget m_wImage
 
ref ScriptInvoker< Widget > m_OnMouseEnter = new ScriptInvoker()
 
ref ScriptInvoker< Widget > m_OnMouseLeave = new ScriptInvoker()
 
- Public Attributes inherited from SCR_ButtonBaseComponent
bool m_bCanBeToggled
 
bool m_bUseColorization
 
ref Color m_BackgroundDefault
 
ref Color m_BackgroundHovered
 
ref Color m_BackgroundSelected
 
ref Color m_BackgroundSelectedHovered
 
ref Color m_BackgroundClicked
 
bool m_bShowBorderOnFocus
 
bool m_bShowBackgroundOnFocus
 
bool m_bNoBorderAnimation
 
bool m_bNoBackgroundAnimation
 
bool m_bShowBorderOnHover
 
Widget m_wBackground
 
Widget m_wBorder
 
ref ScriptInvoker m_OnClicked = new ScriptInvoker()
 
ref ScriptInvoker m_OnToggled = new ScriptInvoker()
 
ref ScriptInvoker< Widget > m_OnFocus = new ScriptInvoker<Widget>()
 
ref ScriptInvoker< Widget > m_OnFocusLost = new ScriptInvoker<Widget>()
 
ref ScriptInvoker m_OnShowBorder = new ScriptInvoker()
 
- Public Attributes inherited from SCR_ScriptedWidgetComponent
ref ScriptInvoker m_OnClick = new ScriptInvoker
 
- Static Public Attributes inherited from SCR_WLibComponentBase
static const float START_ANIMATION_RATE = 10001
 
static const float START_ANIMATION_PERIOD = 250
 
- Static Protected Attributes inherited from SCR_DeployButtonBase
static SCR_DeployButtonBase s_ExpandedList
 

Member Function Documentation

◆ GetLoadout()

SCR_BasePlayerLoadout SCR_LoadoutButton.GetLoadout ( )

return player loadout

◆ GetPlayerId()

int SCR_LoadoutButton.GetPlayerId ( )

◆ GetUIInfo()

SCR_EditableEntityUIInfo SCR_LoadoutButton.GetUIInfo ( )
Returns

◆ HandlerAttached()

override void SCR_LoadoutButton.HandlerAttached ( Widget  w)

Implements SCR_DeployButtonBase.

◆ HandlerDeattached()

override void SCR_LoadoutButton.HandlerDeattached ( Widget  w)

Implements SCR_DeployButtonBase.

◆ IsSelected()

bool SCR_LoadoutButton.IsSelected ( )

◆ OnFocus()

override bool SCR_LoadoutButton.OnFocus ( Widget  w,
int  x,
int  y 
)

Implements SCR_DeployButtonBase.

◆ OnFocusLost()

override bool SCR_LoadoutButton.OnFocusLost ( Widget  w,
int  x,
int  y 
)

Implements SCR_DeployButtonBase.

◆ OnLeaderChanged()

void SCR_LoadoutButton.OnLeaderChanged ( int  groupId,
int  pid 
)
protected

Update visuals when group leader changes.

◆ SetIsLeader()

void SCR_LoadoutButton.SetIsLeader ( bool  leader)
protected

◆ SetLoadout()

void SCR_LoadoutButton.SetLoadout ( SCR_BasePlayerLoadout  loadout)

Assign loadout associated with this button.

◆ SetPlayer()

void SCR_LoadoutButton.SetPlayer ( int  pid)

Set player id associated with this button and update the visuals.

◆ SetPlayerName()

void SCR_LoadoutButton.SetPlayerName ( string  name)
protected

◆ SetSelected()

override void SCR_LoadoutButton.SetSelected ( bool  selected)

Visually set the button as selected.

Implements SCR_DeployButtonBase.

Member Data Documentation

◆ m_bIsSelected

bool SCR_LoadoutButton.m_bIsSelected = false
protected

◆ m_iPlayerId

int SCR_LoadoutButton.m_iPlayerId = -1
protected

◆ m_Loadout

SCR_BasePlayerLoadout SCR_LoadoutButton.m_Loadout
protected

◆ m_sLeaderText

string SCR_LoadoutButton.m_sLeaderText
protected

◆ m_sPlayerName

string SCR_LoadoutButton.m_sPlayerName
protected

◆ m_wLeaderText

Widget SCR_LoadoutButton.m_wLeaderText
protected

◆ m_wPlayerName

TextWidget SCR_LoadoutButton.m_wPlayerName
protected

The documentation for this interface was generated from the following file: