Arma Reforger Script API
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Public Member Functions | Protected Attributes | List of all members
SCR_MuzzleInMagComponent Interface Reference
Inheritance diagram for SCR_MuzzleInMagComponent:
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Public Member Functions

bool CanBeReloaded ()
 If muzzle can be reloaded with projectiles.
 
- Public Member Functions inherited from BaseMuzzleComponent
proto external EMuzzleType GetMuzzleType ()
 
proto external int GetNextFireModeIndex ()
 
proto external int GetFireModesCount ()
 
proto external int GetFireModeIndex ()
 
proto external int GetFireModesList (out notnull array< BaseFireMode > outFireModes)
 
proto external BaseFireMode GetCurrentFireMode ()
 
proto external int GetBarrelsCount ()
 
proto external int GetCurrentBarrelIndex ()
 
proto external bool IsBarrelChambered (int barrelIndex)
 
proto external bool IsCurrentBarrelChambered ()
 
proto external bool IsChamberingPossible ()
 
proto external bool ClearChamber (int barrelIndex)
 
proto external bool IsDisposable ()
 
proto external int GetAmmoCount ()
 
proto external int GetMaxAmmoCount ()
 
proto external BaseMagazineComponent GetMagazine ()
 
proto external BaseMagazineWell GetMagazineWell ()
 
proto external ResourceName GetDefaultMagazineOrProjectileName ()
 
proto external UIInfo GetUIInfo ()
 
proto external bool GetOpenBoltState ()
 
proto external IEntity GetOwner ()
 
- Public Member Functions inherited from GameComponent
bool OnTicksOnRemoteProxy ()
 

Protected Attributes

bool m_bCanBeReloaded
 

Member Function Documentation

◆ CanBeReloaded()

bool SCR_MuzzleInMagComponent.CanBeReloaded ( )

If muzzle can be reloaded with projectiles.

Returns
True if can be reloaded

Member Data Documentation

◆ m_bCanBeReloaded

bool SCR_MuzzleInMagComponent.m_bCanBeReloaded
protected

The documentation for this interface was generated from the following file: