Arma Reforger Script API
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Public Member Functions | |
bool | CanBeReloaded () |
If muzzle can be reloaded with projectiles. | |
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proto external bool | IsMuzzleSuppressed () |
proto external EMuzzleType | GetMuzzleType () |
proto external int | GetNextFireModeIndex () |
proto external int | GetFireModesCount () |
proto external int | GetFireModeIndex () |
proto external int | GetFireModesList (out notnull array< BaseFireMode > outFireModes) |
proto external BaseFireMode | GetCurrentFireMode () |
proto external int | GetBarrelsCount () |
proto external int | GetCurrentBarrelIndex () |
proto external int | GetLastBarrelFired () |
proto external bool | IsBarrelChambered (int barrelIndex) |
proto external bool | IsCurrentBarrelChambered () |
proto external bool | IsChamberingPossible () |
proto external bool | ClearChamber (int barrelIndex) |
proto external bool | IsDisposable () |
proto external int | GetAmmoCount () |
proto external int | GetMaxAmmoCount () |
proto external BaseMagazineComponent | GetMagazine () |
proto external BaseMagazineWell | GetMagazineWell () |
proto external ResourceName | GetDefaultMagazineOrProjectileName () |
proto external UIInfo | GetUIInfo () |
proto external bool | GetOpenBoltState () |
proto external owned string | GetGamepadEffectContext () |
proto external void | SetGamepadEffectsEnabled (bool val) |
proto external WeaponGamepadEffectsManagerComponent | GetGamepadEffectsManager () |
proto external IEntity | GetOwner () |
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bool | OnTicksOnRemoteProxy () |
Protected Attributes | |
bool | m_bCanBeReloaded |
bool SCR_MuzzleInMagComponent.CanBeReloaded | ( | ) |
If muzzle can be reloaded with projectiles.
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protected |