_WB_AfterWorldUpdate(IEntity owner, float timeSlice) | SCR_PIPSightsComponent | protected |
ApplyRecoilToCamera(inout vector pOutCameraTransform[4], vector aimModAngles) | SightsComponent | |
AreSightsValid(bool front=true, bool rear=true) | BaseSightsComponent | |
CalculateDataWithParent(BaseSightsComponent sights, IEntity owner, IEntity parent, float desiredAngle) | SightsComponent | static |
CanFreelook() | SightsComponent | |
CreateCamera(IEntity parent, vector position, int cameraIndex, float fov, float nearPlane, float farPlane) | SCR_PIPSightsComponent | protected |
CreateUI(string layout, string rtTextureName, string rtName, out RTTextureWidget RTTexture, out RenderTargetWidget RTWidget) | SCR_PIPSightsComponent | protected |
Destroy() | SCR_PIPSightsComponent | protected |
DestroyCamera(ScriptCamera camera) | SCR_PIPSightsComponent | protected |
DestroyUI(Widget root) | SCR_PIPSightsComponent | protected |
EYE_BONE | SightsComponent | static |
FindParent(IEntity owner, string eyeBoneName, out IEntity parentWeapon, out int boneIndex) | SightsComponent | protected |
ForceSightsZeroValue(vector offset, vector angles, vector turnOffset) | BaseSightsComponent | |
ForceSightsZeroValueEnablel(bool bOnOff) | BaseSightsComponent | |
GetADSActivationPercentage() | BaseSightsComponent | |
GetADSActivationPercentageScript() | ScriptedSightsComponent | |
GetADSDeactivationPercentage() | BaseSightsComponent | |
GetADSDeactivationPercentageScript() | ScriptedSightsComponent | |
GetCameraRecoilAmount() | BaseSightsComponent | |
GetCurrentSightsRange() | BaseSightsComponent | |
GetDOFRelatedPrefabData(out int opticDOFDistanceScale=-1, out bool forceSimpleDOF=false) | SightsComponent | |
GetFOV() | BaseSightsComponent | |
GetFOVInfo() | BaseSightsComponent | |
GetFrontPositionPointInfo() | BaseSightsComponent | |
GetOwner() | BaseSightsComponent | |
GetPositionPointInfo() | BaseSightsComponent | |
GetRearPositionPointInfo() | BaseSightsComponent | |
GetSightsDirection(bool localSpace=false, bool normalize=true) | BaseSightsComponent | |
GetSightsDirectionUntransformed(bool localSpace=false, bool normalize=true) | BaseSightsComponent | |
GetSightsFrontPosition(bool localSpace=false) | BaseSightsComponent | |
GetSightsOffset() | BaseSightsComponent | |
GetSightsPriority() | BaseSightsComponent | |
GetSightsRearPosition(bool localSpace=false) | BaseSightsComponent | |
GetSightsSkipSwitch() | BaseSightsComponent | |
GetSightsTransform(out vector transform[4], bool localSpace=false) | BaseSightsComponent | |
IsSightADSActive() | BaseSightsComponent | |
m_bIsEnabled | SCR_PIPSightsComponent | protected |
m_fCameraFOV | SCR_PIPSightsComponent | protected |
m_fFarPlane | SCR_PIPSightsComponent | protected |
m_fNearPlane | SCR_PIPSightsComponent | protected |
m_fResolutionScale | SCR_PIPSightsComponent | protected |
m_iCameraIndex | SCR_PIPSightsComponent | protected |
m_PIPCamera | SCR_PIPSightsComponent | protected |
m_pOwner | SCR_PIPSightsComponent | protected |
m_sLayoutResource | SCR_PIPSightsComponent | protected |
m_sRTargetWidgetName | SCR_PIPSightsComponent | protected |
m_sRTTextureWidgetName | SCR_PIPSightsComponent | protected |
m_vCameraPoint | SCR_PIPSightsComponent | protected |
m_wRenderTargetTextureWidget | SCR_PIPSightsComponent | protected |
m_wRenderTargetWidget | SCR_PIPSightsComponent | protected |
m_wRoot | SCR_PIPSightsComponent | protected |
OnInit(IEntity owner) | SCR_PIPSightsComponent | protected |
OnSightADSActivated() | SCR_PIPSightsComponent | protected |
OnSightADSDeactivated() | SCR_PIPSightsComponent | protected |
OnSightADSPostFrame(IEntity owner, float timeSlice) | ScriptedSightsComponent | |
OnTicksOnRemoteProxy() | GameComponent | |
SCR_PIPSightsComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_PIPSightsComponent | |
SetEnabled(bool enabled) | SCR_PIPSightsComponent | |
SetSightsVisibility(float visFactor) | BaseSightsComponent | |
WB_GetZeroingData(IEntity owner, BaseSightsComponent sights, float weaponAngle, out vector offset, out vector angles) | SightsComponent | protected |
~SCR_PIPSightsComponent() | SCR_PIPSightsComponent | |