Arma Reforger Script API
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SCR_PIPSightsComponent Member List

This is the complete list of members for SCR_PIPSightsComponent, including all inherited members.

_WB_AfterWorldUpdate(IEntity owner, float timeSlice)SCR_PIPSightsComponentprotected
ApplyRecoilToCamera(inout vector pOutCameraTransform[4], vector aimModAngles)SightsComponent
AreSightsValid(bool front=true, bool rear=true)BaseSightsComponent
CalculateDataWithParent(BaseSightsComponent sights, IEntity owner, IEntity parent, float desiredAngle)SightsComponentstatic
CanFreelook()SightsComponent
CreateCamera(IEntity parent, vector position, int cameraIndex, float fov, float nearPlane, float farPlane)SCR_PIPSightsComponentprotected
CreateUI(string layout, string rtTextureName, string rtName, out RTTextureWidget RTTexture, out RenderTargetWidget RTWidget)SCR_PIPSightsComponentprotected
Destroy()SCR_PIPSightsComponentprotected
DestroyCamera(ScriptCamera camera)SCR_PIPSightsComponentprotected
DestroyUI(Widget root)SCR_PIPSightsComponentprotected
EYE_BONESightsComponentstatic
FindParent(IEntity owner, string eyeBoneName, out IEntity parentWeapon, out int boneIndex)SightsComponentprotected
ForceSightsZeroValue(vector offset, vector angles, vector turnOffset)BaseSightsComponent
ForceSightsZeroValueEnablel(bool bOnOff)BaseSightsComponent
GetADSActivationPercentage()BaseSightsComponent
GetADSActivationPercentageScript()ScriptedSightsComponent
GetADSDeactivationPercentage()BaseSightsComponent
GetADSDeactivationPercentageScript()ScriptedSightsComponent
GetCameraRecoilAmount()BaseSightsComponent
GetCurrentSightsRange()BaseSightsComponent
GetDOFRelatedPrefabData(out int opticDOFDistanceScale=-1, out bool forceSimpleDOF=false)SightsComponent
GetFOV()BaseSightsComponent
GetFOVInfo()BaseSightsComponent
GetFrontPositionPointInfo()BaseSightsComponent
GetOwner()BaseSightsComponent
GetPositionPointInfo()BaseSightsComponent
GetRearPositionPointInfo()BaseSightsComponent
GetSightsDirection(bool localSpace=false, bool normalize=true)BaseSightsComponent
GetSightsDirectionUntransformed(bool localSpace=false, bool normalize=true)BaseSightsComponent
GetSightsFrontPosition(bool localSpace=false)BaseSightsComponent
GetSightsOffset()BaseSightsComponent
GetSightsPriority()BaseSightsComponent
GetSightsRearPosition(bool localSpace=false)BaseSightsComponent
GetSightsSkipSwitch()BaseSightsComponent
GetSightsTransform(out vector transform[4], bool localSpace=false)BaseSightsComponent
IsSightADSActive()BaseSightsComponent
m_bIsEnabledSCR_PIPSightsComponentprotected
m_fCameraFOVSCR_PIPSightsComponentprotected
m_fFarPlaneSCR_PIPSightsComponentprotected
m_fNearPlaneSCR_PIPSightsComponentprotected
m_fResolutionScaleSCR_PIPSightsComponentprotected
m_iCameraIndexSCR_PIPSightsComponentprotected
m_PIPCameraSCR_PIPSightsComponentprotected
m_pOwnerSCR_PIPSightsComponentprotected
m_sLayoutResourceSCR_PIPSightsComponentprotected
m_sRTargetWidgetNameSCR_PIPSightsComponentprotected
m_sRTTextureWidgetNameSCR_PIPSightsComponentprotected
m_vCameraPointSCR_PIPSightsComponentprotected
m_wRenderTargetTextureWidgetSCR_PIPSightsComponentprotected
m_wRenderTargetWidgetSCR_PIPSightsComponentprotected
m_wRootSCR_PIPSightsComponentprotected
OnInit(IEntity owner)SCR_PIPSightsComponentprotected
OnSightADSActivated()SCR_PIPSightsComponentprotected
OnSightADSDeactivated()SCR_PIPSightsComponentprotected
OnSightADSPostFrame(IEntity owner, float timeSlice)ScriptedSightsComponent
OnTicksOnRemoteProxy()GameComponent
SCR_PIPSightsComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_PIPSightsComponent
SetEnabled(bool enabled)SCR_PIPSightsComponent
SetSightsVisibility(float visFactor)BaseSightsComponent
WB_GetZeroingData(IEntity owner, BaseSightsComponent sights, float weaponAngle, out vector offset, out vector angles)SightsComponentprotected
~SCR_PIPSightsComponent()SCR_PIPSightsComponent