◆ CreateItem()
Widget SCR_PlacingToolbarEditorUIComponent.CreateItem |
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int | index | ) |
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◆ HandlerAttachedScripted()
override void SCR_PlacingToolbarEditorUIComponent.HandlerAttachedScripted |
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Widget | w | ) |
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Event called when subcomponent is initialized.
Called only after all other subcomponents were registered as well and can be searched for. To be overwritten by inherited classes.
- Parameters
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Implements SCR_BaseToolbarEditorUIComponent.
◆ HandlerDeattached()
override void SCR_PlacingToolbarEditorUIComponent.HandlerDeattached |
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Widget | w | ) |
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◆ OnBrowserEntriesChanged()
void SCR_PlacingToolbarEditorUIComponent.OnBrowserEntriesChanged |
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◆ OnBudgetMaxReached()
void SCR_PlacingToolbarEditorUIComponent.OnBudgetMaxReached |
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EEditableEntityBudget | entityBudget, |
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bool | maxReached ) |
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◆ OnCardHover()
void SCR_PlacingToolbarEditorUIComponent.OnCardHover |
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Widget | itemWidget, |
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int | prefabIndex, |
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bool | enter ) |
- Parameters
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[in] | itemWidget | |
[in] | prefabIndex | |
[in] | enter | |
◆ OnCardLMB()
void SCR_PlacingToolbarEditorUIComponent.OnCardLMB |
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Widget | itemWidget | ) |
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◆ OnPageChanged()
override void SCR_PlacingToolbarEditorUIComponent.OnPageChanged |
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int | page | ) |
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◆ OnRepeat()
override void SCR_PlacingToolbarEditorUIComponent.OnRepeat |
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◆ OnResourceTypeEnabledChanged()
void SCR_PlacingToolbarEditorUIComponent.OnResourceTypeEnabledChanged |
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array< EResourceType > | disabledResourceTypes | ) |
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◆ Refresh()
override void SCR_PlacingToolbarEditorUIComponent.Refresh |
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◆ ShowEntries()
override void SCR_PlacingToolbarEditorUIComponent.ShowEntries |
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Widget | contentWidget, |
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int | indexStart, |
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int | indexEnd ) |
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◆ m_aCardPrefabs
◆ m_bShowBudgetCost
bool SCR_PlacingToolbarEditorUIComponent.m_bShowBudgetCost |
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◆ m_BudgetManager
◆ m_ContentBrowserManager
◆ m_DefaultLayout
ResourceName SCR_PlacingToolbarEditorUIComponent.m_DefaultLayout |
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◆ m_eBudgetToShow
EEditableEntityBudget SCR_PlacingToolbarEditorUIComponent.m_eBudgetToShow |
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◆ m_PlacingManager
◆ m_RepeatPrefab
ResourceName SCR_PlacingToolbarEditorUIComponent.m_RepeatPrefab |
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The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/SCR_PlacingToolbarEditorUIComponent.c