◆ CanOpenDialog()
| override bool SCR_BaseToolbarEditorUIComponent.CanOpenDialog |
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◆ CopyPage()
◆ CreateItem()
◆ DeleteAllItems()
| void SCR_BaseToolbarEditorUIComponent.DeleteAllItems |
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◆ HandlerAttached()
| override void SCR_BaseToolbarEditorUIComponent.HandlerAttached |
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Widget | w | ) |
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◆ HandlerAttachedScripted()
| override void SCR_BaseToolbarEditorUIComponent.HandlerAttachedScripted |
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Widget | w | ) |
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◆ IsUnderCursor()
| bool SCR_BaseToolbarEditorUIComponent.IsUnderCursor |
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◆ MarkForRefresh()
| void SCR_BaseToolbarEditorUIComponent.MarkForRefresh |
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◆ OnDialogClosed()
◆ OnDialogOpened()
◆ OnMouseEnter()
| override bool SCR_BaseToolbarEditorUIComponent.OnMouseEnter |
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Widget | w, |
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int | x, |
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int | y ) |
◆ OnMouseLeave()
| override bool SCR_BaseToolbarEditorUIComponent.OnMouseLeave |
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Widget | w, |
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Widget | enterW, |
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int | x, |
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int | y ) |
◆ OnPageChanged()
| void SCR_BaseToolbarEditorUIComponent.OnPageChanged |
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int | page | ) |
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◆ Refresh()
| void SCR_BaseToolbarEditorUIComponent.Refresh |
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◆ SetToolbarVisible()
| void SCR_BaseToolbarEditorUIComponent.SetToolbarVisible |
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bool | show | ) |
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◆ ShowEntries()
| void SCR_BaseToolbarEditorUIComponent.ShowEntries |
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Widget | contentWidget, |
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int | indexStart, |
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int | indexEnd ) |
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◆ EMPTY_Z_ORDER
| const int SCR_BaseToolbarEditorUIComponent.EMPTY_Z_ORDER = int.MAX |
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◆ m_bIsUnderCursor
| bool SCR_BaseToolbarEditorUIComponent.m_bIsUnderCursor |
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◆ m_HideWidget
| Widget SCR_BaseToolbarEditorUIComponent.m_HideWidget |
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◆ m_iFirstShownIndex
| int SCR_BaseToolbarEditorUIComponent.m_iFirstShownIndex |
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◆ m_iFocusedIndex
| int SCR_BaseToolbarEditorUIComponent.m_iFocusedIndex |
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◆ m_iHideParentIndexWhenEmpty
| int SCR_BaseToolbarEditorUIComponent.m_iHideParentIndexWhenEmpty |
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◆ m_iItemsCount
| int SCR_BaseToolbarEditorUIComponent.m_iItemsCount |
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◆ m_iPage
| int SCR_BaseToolbarEditorUIComponent.m_iPage |
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◆ m_ItemLayout
| ResourceName SCR_BaseToolbarEditorUIComponent.m_ItemLayout |
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◆ m_ItemsWidget
| Widget SCR_BaseToolbarEditorUIComponent.m_ItemsWidget |
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◆ m_Pagination
◆ m_sEmptyWidgetName
| string SCR_BaseToolbarEditorUIComponent.m_sEmptyWidgetName |
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◆ m_sItemsWidgetName
| string SCR_BaseToolbarEditorUIComponent.m_sItemsWidgetName |
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The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Toolbar/SCR_BaseToolbarEditorUIComponent.c