Arma Reforger Script API
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SCR_PlayerArsenalLoadout Member List

This is the complete list of members for SCR_PlayerArsenalLoadout, including all inherited members.

ApplyCharacterDataLoadoutString(IEntity owner, BaseSerializationLoadContext context)SCR_PlayerArsenalLoadoutprotectedstatic
ApplyEntityCustomDataString(IEntity owner, BaseSerializationLoadContext context)SCR_PlayerArsenalLoadoutprotectedstatic
ApplyEntityLoadoutString(IEntity owner, BaseSerializationLoadContext context, InventoryStorageManagerComponent manager, BaseInventoryStorageComponent parentStorage=null, int slotId=-1)SCR_PlayerArsenalLoadoutprotectedstatic
ApplyEntityStorageString(IEntity owner, BaseSerializationLoadContext context, InventoryStorageManagerComponent manager, BaseInventoryStorageComponent parentStorage=null, int slotId=-1)SCR_PlayerArsenalLoadoutprotectedstatic
ApplyLoadoutString(IEntity owner, BaseSerializationLoadContext context)SCR_PlayerArsenalLoadoutstatic
ARSENALLOADOUT_COMPONENTS_TO_CHECKSCR_PlayerArsenalLoadoutstatic
ARSENALLOADOUT_FACTION_KEYSCR_PlayerArsenalLoadoutstatic
ARSENALLOADOUT_FACTIONKEY_NONESCR_PlayerArsenalLoadoutstatic
ARSENALLOADOUT_KEYSCR_PlayerArsenalLoadoutstatic
ComputeSuppliesCost(BaseSerializationLoadContext context, SCR_Faction faction, SCR_ArsenalPlayerLoadout playerLoadout, SCR_EArsenalSupplyCostType arsenalSupplyType, int depth=0)SCR_PlayerArsenalLoadoutstatic
FindStorageComponents(IEntity owner, notnull set< BaseInventoryStorageComponent > storages)SCR_PlayerArsenalLoadoutstatic
FindStorageComponents(GenericComponent parentComponent, notnull set< BaseInventoryStorageComponent > storages)SCR_PlayerArsenalLoadoutstatic
GetComponentIdentifier(IEntity owner, GenericComponent component)SCR_PlayerArsenalLoadoutprotectedstatic
GetDefaultLoadoutResource()SCR_FactionPlayerLoadout
GetFactionKey()SCR_FactionPlayerLoadout
GetLoadoutImageResource()SCR_PlayerLoadout
GetLoadoutName()SCR_PlayerLoadout
GetLoadoutRequiredRank(notnull SCR_BasePlayerLoadout loadout, int playerId)SCR_BasePlayerLoadoutstatic
GetLoadoutResource()SCR_PlayerLoadout
GetLoadoutSuppliesCost(string playerUID)SCR_PlayerArsenalLoadoutstatic
GetLoadoutSuppliesCost(int playerID)SCR_PlayerArsenalLoadoutstatic
GetRequiredRank(int playerId)SCR_PlayerArsenalLoadout
GetSlotItems(const BaseInventoryStorageComponent storage)SCR_PlayerArsenalLoadoutprotectedstatic
IsLoadoutAvailable(int playerId)SCR_PlayerArsenalLoadout
IsLoadoutAvailableClient()SCR_PlayerArsenalLoadout
m_sAffiliatedFactionSCR_FactionPlayerLoadout
m_sLoadoutImageSCR_PlayerLoadout
m_sLoadoutNameSCR_PlayerLoadout
m_sLoadoutResourceSCR_PlayerLoadout
OnLoadoutSpawned(GenericEntity pOwner, int playerId)SCR_PlayerArsenalLoadout
ReadCharacterDataLoadoutString(IEntity owner, BaseSerializationSaveContext context)SCR_PlayerArsenalLoadoutprotectedstatic
ReadEntityCustomDataString(IEntity owner, BaseSerializationSaveContext context)SCR_PlayerArsenalLoadoutprotectedstatic
ReadEntityLoadoutString(IEntity owner, BaseSerializationSaveContext context)SCR_PlayerArsenalLoadoutprotectedstatic
ReadEntityStorageString(IEntity owner, BaseSerializationSaveContext context)SCR_PlayerArsenalLoadoutprotectedstatic
ReadLoadoutString(IEntity owner, BaseSerializationSaveContext context)SCR_PlayerArsenalLoadoutstatic
ShouldSaveStorage(BaseInventoryStorageComponent candidate)SCR_PlayerArsenalLoadoutprotectedstatic