|
Arma Reforger Script API
|
This is the complete list of members for SCR_PlayerArsenalLoadout, including all inherited members.
| ApplyCharacterDataLoadoutString(IEntity owner, BaseSerializationLoadContext context) | SCR_PlayerArsenalLoadout | protectedstatic |
| ApplyEntityCustomDataString(IEntity owner, BaseSerializationLoadContext context) | SCR_PlayerArsenalLoadout | protectedstatic |
| ApplyEntityLoadoutString(IEntity owner, BaseSerializationLoadContext context, InventoryStorageManagerComponent manager, BaseInventoryStorageComponent parentStorage=null, int slotId=-1) | SCR_PlayerArsenalLoadout | protectedstatic |
| ApplyEntityStorageString(IEntity owner, BaseSerializationLoadContext context, InventoryStorageManagerComponent manager, BaseInventoryStorageComponent parentStorage=null, int slotId=-1) | SCR_PlayerArsenalLoadout | protectedstatic |
| ApplyLoadoutString(IEntity owner, BaseSerializationLoadContext context) | SCR_PlayerArsenalLoadout | static |
| ARSENALLOADOUT_COMPONENTS_TO_CHECK | SCR_PlayerArsenalLoadout | static |
| ARSENALLOADOUT_FACTION_KEY | SCR_PlayerArsenalLoadout | static |
| ARSENALLOADOUT_FACTIONKEY_NONE | SCR_PlayerArsenalLoadout | static |
| ARSENALLOADOUT_KEY | SCR_PlayerArsenalLoadout | static |
| ComputeSuppliesCost(BaseSerializationLoadContext context, SCR_Faction faction, SCR_ArsenalPlayerLoadout playerLoadout, SCR_EArsenalSupplyCostType arsenalSupplyType, int depth=0) | SCR_PlayerArsenalLoadout | static |
| FindStorageComponents(IEntity owner, notnull set< BaseInventoryStorageComponent > storages) | SCR_PlayerArsenalLoadout | static |
| FindStorageComponents(GenericComponent parentComponent, notnull set< BaseInventoryStorageComponent > storages) | SCR_PlayerArsenalLoadout | static |
| GetComponentIdentifier(IEntity owner, GenericComponent component) | SCR_PlayerArsenalLoadout | protectedstatic |
| GetDefaultLoadoutResource() | SCR_FactionPlayerLoadout | |
| GetFactionKey() | SCR_FactionPlayerLoadout | |
| GetLoadoutImageResource() | SCR_PlayerLoadout | |
| GetLoadoutName() | SCR_PlayerLoadout | |
| GetLoadoutRequiredRank(notnull SCR_BasePlayerLoadout loadout, int playerId) | SCR_BasePlayerLoadout | static |
| GetLoadoutResource() | SCR_PlayerLoadout | |
| GetLoadoutSuppliesCost(string playerUID) | SCR_PlayerArsenalLoadout | static |
| GetLoadoutSuppliesCost(int playerID) | SCR_PlayerArsenalLoadout | static |
| GetRequiredRank(int playerId) | SCR_PlayerArsenalLoadout | |
| GetSlotItems(const BaseInventoryStorageComponent storage) | SCR_PlayerArsenalLoadout | protectedstatic |
| IsLoadoutAvailable(int playerId) | SCR_PlayerArsenalLoadout | |
| IsLoadoutAvailableClient() | SCR_PlayerArsenalLoadout | |
| m_sAffiliatedFaction | SCR_FactionPlayerLoadout | |
| m_sLoadoutImage | SCR_PlayerLoadout | |
| m_sLoadoutName | SCR_PlayerLoadout | |
| m_sLoadoutResource | SCR_PlayerLoadout | |
| OnLoadoutSpawned(GenericEntity pOwner, int playerId) | SCR_PlayerArsenalLoadout | |
| ReadCharacterDataLoadoutString(IEntity owner, BaseSerializationSaveContext context) | SCR_PlayerArsenalLoadout | protectedstatic |
| ReadEntityCustomDataString(IEntity owner, BaseSerializationSaveContext context) | SCR_PlayerArsenalLoadout | protectedstatic |
| ReadEntityLoadoutString(IEntity owner, BaseSerializationSaveContext context) | SCR_PlayerArsenalLoadout | protectedstatic |
| ReadEntityStorageString(IEntity owner, BaseSerializationSaveContext context) | SCR_PlayerArsenalLoadout | protectedstatic |
| ReadLoadoutString(IEntity owner, BaseSerializationSaveContext context) | SCR_PlayerArsenalLoadout | static |
| ShouldSaveStorage(BaseInventoryStorageComponent candidate) | SCR_PlayerArsenalLoadout | protectedstatic |