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    Arma Reforger Script API
    
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Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array. More...
  
Public Member Functions | |
| override void | Init (notnull SCR_AmbientSoundsComponent ambientSoundsComponent, notnull SCR_ObjectPositionalInsects objectPositionalInsects, notnull SCR_AmbientInsectsComponent ambientInsectsComponent) | 
| Initialises necessary things for Insect type.   | |
| override void | Update (vector cameraPos) | 
| Performs updates to the Insect type.   | |
  Public Member Functions inherited from SCR_PositionalInsectType | |
| set< BaseContainer > | GetPrefabContainerSet () | 
| Get prefab container set.   | |
| void | AddClosestEntity (IEntity entity) | 
| Adds entity to the closest entities array for selected insect type.   | |
| void | ClearClosestEntities () | 
| Clears closest entities array for selected insect type.   | |
Protected Member Functions | |
| void | ProcessEntitySources () | 
| Processes closest entities and spawns Insects on correct positions.   | |
  Protected Member Functions inherited from SCR_PositionalInsectType | |
| void | RandomizeAnimation (IEntity entity) | 
| Randomises animation for Insect.   | |
| void | SpawnParticle (ParticleEffectEntitySpawnParams spawnParams, int chance=100) | 
| Spawns particle with sound based on spawnParams and randomized chance.   | |
| void | RemoveDistantInsects () | 
| Deletes Insects that are too far away.   | |
Protected Attributes | |
| ref array< ResourceName > | m_aPrefabNames | 
  Protected Attributes inherited from SCR_PositionalInsectType | |
| ref array< ref SCR_InsectDef > | m_aInsectDef | 
| int | m_iSpawnChance | 
| vector | m_vOffset | 
| SCR_AmbientSoundsComponent | m_AmbientSoundsComponent | 
| SignalsManagerComponent | m_LocalSignalsManager | 
| ref array< IEntity > | m_aClosestEntities = {} | 
| ref array< IEntity > | m_aActiveEntities = {} | 
| ref array< ref SCR_InsectParticle > | m_aParticles = {} | 
| ref set< ref Resource > | m_ResourceSet = new set<ref Resource>() | 
| ref set< BaseContainer > | m_PrefabContainerSet = new set<BaseContainer>() | 
Additional Inherited Members | |
  Public Attributes inherited from SCR_PositionalInsectType | |
| ResourceName | m_sSpawnDef | 
| ref SCR_InsectSpawnDef | m_SpawnDef | 
| float | m_fDayTimeCurve = 1 | 
| float | m_fRainIntensityCurve = 1 | 
  Static Protected Attributes inherited from SCR_PositionalInsectType | |
| static const int | INVALID = -1 | 
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array.
| override void SCR_PositionalGenericInsect.Init | ( | notnull SCR_AmbientSoundsComponent | ambientSoundsComponent, | 
| notnull SCR_ObjectPositionalInsects | objectPositionalInsects, | ||
| notnull SCR_AmbientInsectsComponent | ambientInsectsComponent ) | 
Initialises necessary things for Insect type.
Implements SCR_PositionalInsectType.
      
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  protected | 
Processes closest entities and spawns Insects on correct positions.
| override void SCR_PositionalGenericInsect.Update | ( | vector | cameraPos | ) | 
Performs updates to the Insect type.
Implements SCR_PositionalInsectType.
      
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  protected |