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Arma Reforger Script API
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Public Member Functions | |
| ResourceName | GetDefaultRocketPrefab () |
Public Member Functions inherited from RocketEjectorMuzzleComponent | |
| proto external bool | CanReloadBarrel (int iBarrelIndex) |
| Returns true if no projectile is loaded in the barrel. False otherwise. | |
| proto external void | ReloadBarrel (int iBarrelIndex, IEntity reloadEntity) |
| Reloads the barrel if possible. | |
| proto external bool | CanReloadNextBarrel () |
| Returns true if any unloaded barrel is found. False otherwise. | |
| proto external void | ReloadNextBarrel (IEntity reloadEntity) |
| Reloads the first non-empty barrel if possible. | |
| proto external bool | IsAmmoCompatible (IEntity reloadEntity) |
| Returns true if the provided entity is compatible as ammo. | |
| proto external BaseEjectorInterface | GetEjectorInterface () |
| proto external IEntity | GetBarrelProjectile (int iBarrelIndex) |
| Returns the projectile entity loaded in barrel iBarrelIndex WARNING: Do not modify or delete the projectile entity. | |
| proto external void | UnloadBarrel (int iBarrelIndex) |
| Unloads the barrel with index iBarrelIndex. | |
| proto external int | GetLoadedEntities (out notnull array< IEntity > entities) |
| Get an array of all loaded entities. | |
| proto external bool | SetBarrelIndex (int barrelIndex) |
| Set the next barrel index to be fired. | |
Public Member Functions inherited from BaseMuzzleComponent | |
| proto external bool | IsMuzzleSuppressed () |
| proto external EMuzzleType | GetMuzzleType () |
| proto external int | GetNextFireModeIndex () |
| proto external int | GetFireModesCount () |
| proto external int | GetFireModeIndex () |
| proto external int | GetFireModesList (out notnull array< BaseFireMode > outFireModes) |
| proto external BaseFireMode | GetCurrentFireMode () |
| proto external int | GetBarrelsCount () |
| proto external int | GetCurrentBarrelIndex () |
| proto external int | GetLastBarrelFired () |
| proto external bool | IsBarrelChambered (int barrelIndex) |
| proto external bool | IsCurrentBarrelChambered () |
| proto external bool | IsChamberingPossible () |
| proto external bool | ClearChamber (int barrelIndex) |
| proto external bool | IsDisposable () |
| proto external int | GetAmmoCount () |
| proto external int | GetMaxAmmoCount () |
| proto external BaseMagazineComponent | GetMagazine () |
| proto external BaseMagazineWell | GetMagazineWell () |
| proto external ResourceName | GetDefaultMagazineOrProjectileName () |
| proto external UIInfo | GetUIInfo () |
| proto external bool | GetOpenBoltState () |
| proto external owned string | GetGamepadEffectContext () |
| proto external void | SetGamepadEffectsEnabled (bool val) |
| proto external WeaponGamepadEffectsManagerComponent | GetGamepadEffectsManager () |
| proto external IEntity | GetOwner () |
Public Member Functions inherited from GameComponent | |
| bool | OnTicksOnRemoteProxy () |
Protected Attributes | |
| ResourceName | m_sDefaultAmmoPrefab |
| ResourceName SCR_RocketEjectorMuzzleComponent.GetDefaultRocketPrefab | ( | ) |
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protected |