Arma Reforger Script API
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Public Member Functions | |
override void | Init (SCR_AIGroup targetAIGroup, IEntity entity) |
override void | OnActivate () |
void | OnWaypointSpawned (SCR_ScenarioFrameworkLayerBase layer) |
void | OnWaypointCompleted (AIWaypoint waypoint) |
override array< ref SCR_ScenarioFrameworkActionBase > | GetSubActions () |
void | Init (SCR_AIGroup targetAIGroup, IEntity entity) |
void | OnActivate () |
ref array< ref SCR_ScenarioFrameworkActionBase > | GetSubActions () |
Public Attributes | |
ref SCR_ScenarioFrameworkGetLayerBase | m_Getter |
ref array< ref SCR_ScenarioFrameworkActionBase > | m_aActionsOnWaypointCompleted |
bool | m_bRemoveOnCompleted |
AIWaypoint | m_Waypoint |
IEntity | m_AISlotEntity |
Public Attributes inherited from SCR_ScenarioFrameworkAIAction | |
bool | m_bDebug |
SCR_AIGroup | m_AIGroup |
IEntity | m_IEntity |
override array< ref SCR_ScenarioFrameworkActionBase > SCR_ScenarioFrameworkAIActionOnWaypointCompleted.GetSubActions | ( | ) |
[out] | subActions |
Implements SCR_ScenarioFrameworkAIAction.
override void SCR_ScenarioFrameworkAIActionOnWaypointCompleted.Init | ( | SCR_AIGroup | targetAIGroup, |
IEntity | entity | ||
) |
Implements SCR_ScenarioFrameworkAIAction.
override void SCR_ScenarioFrameworkAIActionOnWaypointCompleted.OnActivate | ( | ) |
Implements SCR_ScenarioFrameworkAIAction.
void SCR_ScenarioFrameworkAIActionOnWaypointCompleted.OnWaypointCompleted | ( | AIWaypoint | waypoint | ) |
void SCR_ScenarioFrameworkAIActionOnWaypointCompleted.OnWaypointSpawned | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
ref array<ref SCR_ScenarioFrameworkActionBase> SCR_ScenarioFrameworkAIActionOnWaypointCompleted.m_aActionsOnWaypointCompleted |
IEntity SCR_ScenarioFrameworkAIActionOnWaypointCompleted.m_AISlotEntity |
bool SCR_ScenarioFrameworkAIActionOnWaypointCompleted.m_bRemoveOnCompleted |
ref SCR_ScenarioFrameworkGetLayerBase SCR_ScenarioFrameworkAIActionOnWaypointCompleted.m_Getter |
AIWaypoint SCR_ScenarioFrameworkAIActionOnWaypointCompleted.m_Waypoint |