Arma Reforger Script API
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SCR_ScenarioFrameworkAIAction Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkAIAction:
SCR_ScenarioFrameworkAIActionChangeAttachedAI SCR_ScenarioFrameworkAIActionDisableLOD SCR_ScenarioFrameworkAIActionOnAnimationWaypointStarted SCR_ScenarioFrameworkAIActionOnThreatStateChanged SCR_ScenarioFrameworkAIActionOnWaypointCompleted SCR_ScenarioFrameworkAIActionSetCharacterStance SCR_ScenarioFrameworkAIActionSetCombatType SCR_ScenarioFrameworkAIActionSetFormation SCR_ScenarioFrameworkAIActionSetGroupCombatMode SCR_ScenarioFrameworkAIActionSetHoldFire SCR_ScenarioFrameworkAIActionSetMaxAutonomousDistance SCR_ScenarioFrameworkAIActionSetMovementType SCR_ScenarioFrameworkAIActionSetPerceptionFactor SCR_ScenarioFrameworkAIActionSetSkill SCR_ScenarioFrameworkAIActionShootFlare SCR_ScenarioFrameworkAIAddSetting SCR_ScenarioFrameworkAIAddWaypoint

Public Member Functions

void Init (SCR_AIGroup targetAIGroup, IEntity entity)
 
void OnActivate ()
 
ref array< ref SCR_ScenarioFrameworkActionBaseGetSubActions ()
 

Public Attributes

bool m_bDebug
 
SCR_AIGroup m_AIGroup
 
IEntity m_IEntity
 

Member Function Documentation

◆ GetSubActions()

◆ Init()

◆ OnActivate()

Member Data Documentation

◆ m_AIGroup

SCR_AIGroup SCR_ScenarioFrameworkAIAction.m_AIGroup

◆ m_bDebug

bool SCR_ScenarioFrameworkAIAction.m_bDebug

◆ m_IEntity

IEntity SCR_ScenarioFrameworkAIAction.m_IEntity

The documentation for this interface was generated from the following file: