Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction:
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Public Member Functions

override void OnActivate (IEntity object)
 
- Public Member Functions inherited from SCR_ScenarioFrameworkActionBase
void Init (IEntity entity)
 
bool CanActivate ()
 
bool ValidateInputEntity (IEntity object, SCR_ScenarioFrameworkGet getter, out IEntity entity)
 \out entity
 
void OnActivate (IEntity object)
 
void SpawnObjects (notnull array< string > aObjectsNames, SCR_ScenarioFrameworkEActivationType eActivationType)
 

Public Attributes

ref SCR_ScenarioFrameworkGet m_Getter
 
ref array< ref SCR_ScenarioFrameworkPrefabFilterCountm_aPrefabFilter
 
ref array< ref SCR_ScenarioFrameworkActionBasem_aActionsToExecute
 
- Public Attributes inherited from SCR_ScenarioFrameworkActionBase
int m_iMaxNumberOfActivations
 
IEntity m_Entity
 
int m_iNumberOfActivations
 

Member Function Documentation

◆ OnActivate()

override void SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction.OnActivate ( IEntity  object)
Parameters
[in]object

Implements SCR_ScenarioFrameworkActionBase.

Member Data Documentation

◆ m_aActionsToExecute

ref array<ref SCR_ScenarioFrameworkActionBase> SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction.m_aActionsToExecute

◆ m_aPrefabFilter

ref array<ref SCR_ScenarioFrameworkPrefabFilterCount> SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction.m_aPrefabFilter

◆ m_Getter

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction.m_Getter

The documentation for this interface was generated from the following file: