Arma Reforger Script API
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Public Member Functions | Public Attributes | List of all members
SCR_ScenarioFrameworkActionVoiceOverPlayLine Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkActionVoiceOverPlayLine:
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Public Member Functions

override void OnActivate (IEntity object)
 
void OnFinished ()
 
- Public Member Functions inherited from SCR_ScenarioFrameworkActionBase
void Init (IEntity entity)
 
bool CanActivate ()
 
bool ValidateInputEntity (IEntity object, SCR_ScenarioFrameworkGet getter, out IEntity entity)
 \out entity
 
void OnActivate (IEntity object)
 
void SpawnObjects (notnull array< string > aObjectsNames, SCR_ScenarioFrameworkEActivationType eActivationType)
 

Public Attributes

ResourceName m_sVoiceOverDataConfig
 
string m_sLineName
 
ref SCR_ScenarioFrameworkGet m_Getter
 
ref array< ref SCR_ScenarioFrameworkActionBasem_aActions
 
- Public Attributes inherited from SCR_ScenarioFrameworkActionBase
int m_iMaxNumberOfActivations
 
IEntity m_Entity
 
int m_iNumberOfActivations
 

Member Function Documentation

◆ OnActivate()

override void SCR_ScenarioFrameworkActionVoiceOverPlayLine.OnActivate ( IEntity  object)
Parameters
[in]object

Implements SCR_ScenarioFrameworkActionBase.

◆ OnFinished()

void SCR_ScenarioFrameworkActionVoiceOverPlayLine.OnFinished ( )

Member Data Documentation

◆ m_aActions

ref array<ref SCR_ScenarioFrameworkActionBase> SCR_ScenarioFrameworkActionVoiceOverPlayLine.m_aActions

◆ m_Getter

ref SCR_ScenarioFrameworkGet SCR_ScenarioFrameworkActionVoiceOverPlayLine.m_Getter

◆ m_sLineName

string SCR_ScenarioFrameworkActionVoiceOverPlayLine.m_sLineName

◆ m_sVoiceOverDataConfig

ResourceName SCR_ScenarioFrameworkActionVoiceOverPlayLine.m_sVoiceOverDataConfig

The documentation for this interface was generated from the following file: