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override SCR_BaseTask | CreateTask (SCR_ScenarioFrameworkLayerTask layer) |
| Spawns entity for scenario layer task.
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override void | FinishTask (notnull SCR_BaseTask task) |
| Finishes scenario task, checks conditions, and calls superclass method.
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IEntity | GetTaskEntity () |
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void | SetTaskEntity (IEntity entity) |
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SCR_BaseTask | CreateTask (SCR_ScenarioFrameworkLayerTask layer) |
| Spawns entity for scenario layer task and creates base task.
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void | SetTaskPrefab (ResourceName sTaskPrefab) |
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void | SetSpawnedEntityName (notnull SCR_ScenarioFrameworkTask task, string name) |
| Sets spawned entity name for a task in scenario framework.
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void | RPC_SpawnedEntityName (int taskID, string name) |
| Sets spawned entity name for a scenario task.
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void | SetTaskExecutionBriefing (notnull SCR_ScenarioFrameworkTask task, string description) |
| Sets task execution briefing for given task with description.
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void | RPC_TaskExecutionBriefing (int taskID, string description) |
| Sets task execution briefing description for specified task ID.
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void | SetTargetFaction (notnull SCR_BaseTask task, notnull Faction faction) |
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void | RPC_SetTargetFaction (int taskID, int factionIndex) |
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SCR_BaseTask | CreateTask () |
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void | Initialize () |
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void | OnTaskListOpen (notnull SCR_UITaskManagerComponent uiTaskManagerComponent) |
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ResourceName | GetTaskDescriptionWidgetResource () |
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ResourceName | GetResourceName () |
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Resource | GetTaskPrefab () |
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void | MoveTask (vector newPosition, int taskID) |
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void | RPC_MoveTask (int taskID, vector newPosition) |
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void | AssignTask (notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, bool forced=false) |
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void | RPC_AssignTask (int playerID, int taskID, float timestamp, bool forced) |
| Assigns a task on clients.
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void | CancelTask (int taskID) |
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void | FinishTask (notnull SCR_BaseTask task) |
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void | FailTask (notnull SCR_BaseTask task) |
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void | UnassignTask (notnull SCR_BaseTask task, notnull SCR_BaseTaskExecutor assignee, SCR_EUnassignReason reason) |
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void | RPC_UnassignTask (int taskID, int playerID, SCR_EUnassignReason reason) |
| Assigns a task on clients.
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void | SetTaskState (notnull SCR_BaseTask task, SCR_TaskState state) |
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void | RPC_SetTaskState (int taskID, SCR_TaskState state) |
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void | SetTaskDescription (notnull SCR_BaseTask task, string description) |
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void | RPC_SetTaskDescription (int taskID, string description) |
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void | SetTaskTitle (notnull SCR_BaseTask task, string title) |
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void | RPC_SetTaskTitle (int taskID, string title) |
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void | OnMapOpen (MapConfiguration config) |
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override void | EOnInit (IEntity owner) |
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void | SCR_BaseTaskSupportEntity (IEntitySource src, IEntity parent) |
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void | ~SCR_BaseTaskSupportEntity () |
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