◆ Deinit()
| void SCR_TransportUnitUI.Deinit |
( |
| ) |
|
◆ FocusButton()
| void SCR_TransportUnitUI.FocusButton |
( |
| ) |
|
◆ GetVehicleSuppliesConsumer()
◆ HandlerAttached()
| override void SCR_TransportUnitUI.HandlerAttached |
( |
Widget | w | ) |
|
◆ Init()
◆ OnComboBoxListClosed()
| void SCR_TransportUnitUI.OnComboBoxListClosed |
( |
| ) |
|
|
protected |
◆ OnComboBoxListOpened()
| void SCR_TransportUnitUI.OnComboBoxListOpened |
( |
| ) |
|
|
protected |
◆ OnInteractorReplicated()
| void SCR_TransportUnitUI.OnInteractorReplicated |
( |
| ) |
|
|
protected |
◆ OnModularButtonClicked()
◆ OnResupplyTakSolverStateChanged()
| void SCR_TransportUnitUI.OnResupplyTakSolverStateChanged |
( |
SCR_EResupplyTaskSolverState | resupplyTaskSolverState | ) |
|
|
protected |
◆ OnSourceBaseChanged()
◆ OnTransportUnitStateChanged()
| void SCR_TransportUnitUI.OnTransportUnitStateChanged |
( |
SCR_ETransportUnitState | transportUnitState | ) |
|
|
protected |
◆ OnVehicleChanged()
| void SCR_TransportUnitUI.OnVehicleChanged |
( |
Vehicle | vehicle, |
|
|
Vehicle | previousVehicle ) |
|
protected |
◆ OnVehicleResourcesChanged()
◆ OnVehicleUsabilityChanged()
| void SCR_TransportUnitUI.OnVehicleUsabilityChanged |
( |
bool | isUsable | ) |
|
|
protected |
◆ SetName()
| void SCR_TransportUnitUI.SetName |
( |
SCR_AIGroup | transportGroup | ) |
|
|
protected |
◆ SetTexture()
| bool SCR_TransportUnitUI.SetTexture |
( |
ImageWidget | widget, |
|
|
ResourceName | texture, |
|
|
string | image = "", |
|
|
Color | color = null ) |
|
protected |
◆ SetupComboBox()
| void SCR_TransportUnitUI.SetupComboBox |
( |
| ) |
|
|
protected |
◆ SetVehicleActivityIcon()
| void SCR_TransportUnitUI.SetVehicleActivityIcon |
( |
SCR_EResupplyTaskSolverState | resupplyTaskSolverState | ) |
|
|
protected |
◆ SetVehicleDestinationName()
| void SCR_TransportUnitUI.SetVehicleDestinationName |
( |
SCR_EResupplyTaskSolverState | resupplyTaskSolverState | ) |
|
|
protected |
◆ UpdateVehicleActivityIcon()
| void SCR_TransportUnitUI.UpdateVehicleActivityIcon |
( |
| ) |
|
|
protected |
◆ UpdateVehicleConditionIcon()
| void SCR_TransportUnitUI.UpdateVehicleConditionIcon |
( |
Vehicle | vehicle | ) |
|
|
protected |
◆ UpdateVehicleConditionIconBasedOnDamage()
| bool SCR_TransportUnitUI.UpdateVehicleConditionIconBasedOnDamage |
( |
| ) |
|
|
protected |
◆ UpdateVehicleConditionIconBasedOnResources()
| void SCR_TransportUnitUI.UpdateVehicleConditionIconBasedOnResources |
( |
SCR_ResourceConsumer | consumer | ) |
|
|
protected |
◆ m_FaultStateColor
| ref Color SCR_TransportUnitUI.m_FaultStateColor |
|
protected |
◆ m_mComboBoxWidgets
| ref array<Widget> SCR_TransportUnitUI.m_mComboBoxWidgets = {} |
|
protected |
◆ m_NormalStateColor
| ref Color SCR_TransportUnitUI.m_NormalStateColor |
|
protected |
◆ m_ResourceInventoryPlayerComponentRplId
| RplId SCR_TransportUnitUI.m_ResourceInventoryPlayerComponentRplId |
|
protected |
◆ m_ResourceSubscriptionHandleConsumer
◆ m_sDestinationNameWidgetName
| string SCR_TransportUnitUI.m_sDestinationNameWidgetName |
|
protected |
◆ m_sForwardArrows
| string SCR_TransportUnitUI.m_sForwardArrows |
|
protected |
◆ m_sFullyLoadedVehicleConditionImageName
| string SCR_TransportUnitUI.m_sFullyLoadedVehicleConditionImageName |
|
protected |
◆ m_sMissingVehicleConditionImageName
| string SCR_TransportUnitUI.m_sMissingVehicleConditionImageName |
|
protected |
◆ m_sModularButtonWidgetName
| string SCR_TransportUnitUI.m_sModularButtonWidgetName |
|
protected |
◆ m_sNotLoadedVehicleConditionImageName
| string SCR_TransportUnitUI.m_sNotLoadedVehicleConditionImageName |
|
protected |
◆ m_SourceBaseComboBox
◆ m_sSourceBaseComboBoxWidgetName
| string SCR_TransportUnitUI.m_sSourceBaseComboBoxWidgetName |
|
protected |
◆ m_sTransportUnitImageStateResourceName
| ResourceName SCR_TransportUnitUI.m_sTransportUnitImageStateResourceName |
|
protected |
◆ m_sTransportUnitNameWidgetName
| string SCR_TransportUnitUI.m_sTransportUnitNameWidgetName |
|
protected |
◆ m_sVehicleActivityIconWidgetName
| string SCR_TransportUnitUI.m_sVehicleActivityIconWidgetName |
|
protected |
◆ m_sVehicleConditionIconWidgetName
| string SCR_TransportUnitUI.m_sVehicleConditionIconWidgetName |
|
protected |
◆ m_sWaitingVehicleActivityImageName
| string SCR_TransportUnitUI.m_sWaitingVehicleActivityImageName |
|
protected |
◆ m_TransportUnit
◆ m_VehicleConditionManager
◆ m_VehicleResourceComponent
◆ m_wDestinationName
| TextWidget SCR_TransportUnitUI.m_wDestinationName |
|
protected |
◆ m_wModularButton
◆ m_wTransportUnitName
| TextWidget SCR_TransportUnitUI.m_wTransportUnitName |
|
protected |
◆ m_wVehicleActivityIcon
| ImageWidget SCR_TransportUnitUI.m_wVehicleActivityIcon |
|
protected |
◆ m_wVehicleConditionIcon
| ImageWidget SCR_TransportUnitUI.m_wVehicleConditionIcon |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/Conflict/SCR_TransportUnitUI.c