◆ AnimCollapse()
| override void SCR_TutorialMapUIBase.AnimCollapse |
( |
| ) |
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◆ AnimExpand()
| override void SCR_TutorialMapUIBase.AnimExpand |
( |
| ) |
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◆ GetPos()
| override vector SCR_TutorialMapUIBase.GetPos |
( |
| ) |
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◆ HandlerAttached()
| override void SCR_TutorialMapUIBase.HandlerAttached |
( |
Widget | w | ) |
|
◆ InitServices()
| void SCR_TutorialMapUIBase.InitServices |
( |
| ) |
|
◆ OnMouseEnter()
| override bool SCR_TutorialMapUIBase.OnMouseEnter |
( |
Widget | w, |
|
|
int | x, |
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|
int | y ) |
◆ OnMouseLeave()
| override bool SCR_TutorialMapUIBase.OnMouseLeave |
( |
Widget | w, |
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|
Widget | enterW, |
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|
int | x, |
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|
int | y ) |
◆ SetFakeBase()
◆ SetImage()
| override void SCR_TutorialMapUIBase.SetImage |
( |
string | image | ) |
|
◆ UpdateMilitarySymbol()
| void SCR_TutorialMapUIBase.UpdateMilitarySymbol |
( |
| ) |
|
◆ Event_OnIconUpdated
| ref ScriptInvoker SCR_TutorialMapUIBase.Event_OnIconUpdated = new ScriptInvoker() |
|
static |
◆ m_bCanPlaySounds
| bool SCR_TutorialMapUIBase.m_bCanPlaySounds = true |
|
protected |
◆ m_bCanRespawn
| bool SCR_TutorialMapUIBase.m_bCanRespawn |
|
protected |
◆ m_FakeBaseComp
◆ m_MilitarySymbol
◆ m_OnBaseSelected
| ref ScriptInvoker SCR_TutorialMapUIBase.m_OnBaseSelected = new ScriptInvoker() |
|
protected |
◆ m_OnMapIconClick
| ref ScriptInvoker SCR_TutorialMapUIBase.m_OnMapIconClick |
|
protected |
◆ m_OnMapIconEnter
| ref ScriptInvoker SCR_TutorialMapUIBase.m_OnMapIconEnter |
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protected |
◆ m_w_NameDialog
| Widget m_wSymbolWidget TextWidget SCR_TutorialMapUIBase.m_w_NameDialog |
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protected |
◆ m_w_ServicesOverlay
| Widget SCR_TutorialMapUIBase.m_w_ServicesOverlay |
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protected |
◆ m_wAntennaImg
| Widget SCR_TutorialMapUIBase.m_wAntennaImg |
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protected |
◆ m_wBaseFrame
| Widget SCR_TutorialMapUIBase.m_wBaseFrame |
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protected |
◆ m_wBaseIcon
| Widget SCR_TutorialMapUIBase.m_wBaseIcon |
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protected |
◆ m_wBaseName
| TextWidget SCR_TutorialMapUIBase.m_wBaseName |
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protected |
◆ m_wBaseNameDialog
| TextWidget SCR_TutorialMapUIBase.m_wBaseNameDialog |
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protected |
◆ m_wBaseOverlay
| Widget SCR_TutorialMapUIBase.m_wBaseOverlay |
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protected |
◆ m_wCallsignName
| TextWidget SCR_TutorialMapUIBase.m_wCallsignName |
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protected |
◆ m_wCallsignNameDialog
| TextWidget SCR_TutorialMapUIBase.m_wCallsignNameDialog |
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protected |
◆ m_wImageOverlay
| SizeLayoutWidget SCR_TutorialMapUIBase.m_wImageOverlay |
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protected |
◆ m_wInfoOverlay
| Widget SCR_TutorialMapUIBase.m_wInfoOverlay |
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protected |
◆ m_wInfoText
| TextWidget m_wSuppliesText Widget SCR_TutorialMapUIBase.m_wInfoText |
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protected |
◆ m_wLocalTask
| ImageWidget SCR_TutorialMapUIBase.m_wLocalTask |
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protected |
◆ m_wServiceHint
| Widget SCR_TutorialMapUIBase.m_wServiceHint |
|
staticprotected |
◆ m_wServices
| Widget SCR_TutorialMapUIBase.m_wServices |
|
protected |
The documentation for this interface was generated from the following file:
- Game/UI/Tutorial/SCR_TutorialMapUIBase.c