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void | UpdateMilitarySymbol () |
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void | InitServices () |
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void | SetFakeBase (SCR_TutorialFakeBaseComponent fakeBase) |
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override vector | GetPos () |
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override void | SetImage (string image) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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override void | AnimCollapse () |
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override void | AnimExpand () |
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override void | HandlerAttached (Widget w) |
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override void | HandlerAttached (Widget w) |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override void | SetImage (string image) |
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override void | HandlerAttached (Widget w) |
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void | SetParent (SCR_MapUIElementContainer parent) |
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string | GetName () |
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bool | GetIconVisible () |
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void | ShowName (bool visible) |
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void | SetVisible (bool visible) |
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Widget | GetRoot () |
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override bool | OnClick (Widget w, int x, int y, int button) |
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void | SelectIcon (bool invoke=true) |
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void | Select (bool select=true) |
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vector | GetPos () |
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Color | GetColorForFaction (string factionKey) |
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RplId | GetSpawnPointId () |
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void | SetName (string name) |
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override void | HandlerAttached (Widget w) |
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override bool | OnClick (Widget w, int x, int y, int button) |
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Widget | GetRootWidget () |
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bool | IsVisible () |
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◆ AnimCollapse()
override void SCR_TutorialMapUIBase.AnimCollapse |
( |
| ) |
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◆ AnimExpand()
override void SCR_TutorialMapUIBase.AnimExpand |
( |
| ) |
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◆ GetPos()
override vector SCR_TutorialMapUIBase.GetPos |
( |
| ) |
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◆ HandlerAttached()
override void SCR_TutorialMapUIBase.HandlerAttached |
( |
Widget |
w | ) |
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◆ InitServices()
void SCR_TutorialMapUIBase.InitServices |
( |
| ) |
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◆ OnMouseEnter()
override bool SCR_TutorialMapUIBase.OnMouseEnter |
( |
Widget |
w, |
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int |
x, |
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int |
y |
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) |
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◆ OnMouseLeave()
override bool SCR_TutorialMapUIBase.OnMouseLeave |
( |
Widget |
w, |
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Widget |
enterW, |
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int |
x, |
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int |
y |
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) |
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◆ SetFakeBase()
◆ SetImage()
override void SCR_TutorialMapUIBase.SetImage |
( |
string |
image | ) |
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◆ UpdateMilitarySymbol()
void SCR_TutorialMapUIBase.UpdateMilitarySymbol |
( |
| ) |
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◆ Event_OnIconUpdated
ref ScriptInvoker SCR_TutorialMapUIBase.Event_OnIconUpdated = new ScriptInvoker() |
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static |
◆ m_bCanPlaySounds
bool SCR_TutorialMapUIBase.m_bCanPlaySounds = true |
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protected |
◆ m_bCanRespawn
bool SCR_TutorialMapUIBase.m_bCanRespawn |
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protected |
◆ m_FakeBaseComp
◆ m_MilitarySymbol
◆ m_OnBaseSelected
ref ScriptInvoker SCR_TutorialMapUIBase.m_OnBaseSelected = new ScriptInvoker() |
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protected |
◆ m_OnMapIconClick
ref ScriptInvoker SCR_TutorialMapUIBase.m_OnMapIconClick |
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protected |
◆ m_OnMapIconEnter
ref ScriptInvoker SCR_TutorialMapUIBase.m_OnMapIconEnter |
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protected |
◆ m_w_NameDialog
Widget m_wSymbolWidget TextWidget SCR_TutorialMapUIBase.m_w_NameDialog |
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protected |
◆ m_w_ServicesOverlay
Widget SCR_TutorialMapUIBase.m_w_ServicesOverlay |
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protected |
◆ m_wAntennaImg
Widget SCR_TutorialMapUIBase.m_wAntennaImg |
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protected |
◆ m_wBaseFrame
Widget SCR_TutorialMapUIBase.m_wBaseFrame |
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protected |
◆ m_wBaseIcon
Widget SCR_TutorialMapUIBase.m_wBaseIcon |
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protected |
◆ m_wBaseName
TextWidget SCR_TutorialMapUIBase.m_wBaseName |
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protected |
◆ m_wBaseNameDialog
TextWidget SCR_TutorialMapUIBase.m_wBaseNameDialog |
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protected |
◆ m_wBaseOverlay
Widget SCR_TutorialMapUIBase.m_wBaseOverlay |
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protected |
◆ m_wCallsignName
TextWidget SCR_TutorialMapUIBase.m_wCallsignName |
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protected |
◆ m_wCallsignNameDialog
TextWidget SCR_TutorialMapUIBase.m_wCallsignNameDialog |
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protected |
◆ m_wImageOverlay
SizeLayoutWidget SCR_TutorialMapUIBase.m_wImageOverlay |
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protected |
◆ m_wInfoOverlay
Widget SCR_TutorialMapUIBase.m_wInfoOverlay |
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protected |
◆ m_wInfoText
TextWidget m_wSuppliesText Widget SCR_TutorialMapUIBase.m_wInfoText |
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protected |
◆ m_wLocalTask
ImageWidget SCR_TutorialMapUIBase.m_wLocalTask |
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protected |
◆ m_wServiceHint
Widget SCR_TutorialMapUIBase.m_wServiceHint |
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staticprotected |
◆ m_wServices
Widget SCR_TutorialMapUIBase.m_wServices |
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protected |
The documentation for this interface was generated from the following file:
- Game/UI/Tutorial/SCR_TutorialMapUIBase.c