Arma Reforger Script API
Loading...
Searching...
No Matches
Public Member Functions | Protected Attributes | List of all members
SCR_CampaignMapUIElement Interface Reference
Inheritance diagram for SCR_CampaignMapUIElement:
[legend]

Public Member Functions

override void HandlerAttached (Widget w)
 
override bool OnMouseEnter (Widget w, int x, int y)
 
override void SetImage (string image)
 
- Public Member Functions inherited from SCR_MapUIElement
override void HandlerAttached (Widget w)
 
void SetParent (SCR_MapUIElementContainer parent)
 
string GetName ()
 
bool GetIconVisible ()
 
void ShowName (bool visible)
 
void SetVisible (bool visible)
 
Widget GetRoot ()
 
override bool OnClick (Widget w, int x, int y, int button)
 
void SelectIcon (bool invoke=true)
 
void Select (bool select=true)
 
vector GetPos ()
 
Color GetColorForFaction (string factionKey)
 
RplId GetSpawnPointId ()
 
void SetName (string name)
 
- Public Member Functions inherited from SCR_ScriptedWidgetComponent
override void HandlerAttached (Widget w)
 
override bool OnClick (Widget w, int x, int y, int button)
 
Widget GetRootWidget ()
 
bool IsVisible ()
 

Protected Attributes

string m_sArmory
 
string m_sFuelDepot
 
string m_sLightVehicleDepot
 
string m_sHeavyVehicleDepot
 
string m_sRadioAntenna
 
string m_sFieldHospital
 
string m_sBarracks
 
string m_sSupplyDepot
 
string m_sVehicleDepot
 
string m_sHelipad
 
string m_sFactionNeutral
 
string m_sRelay
 
string m_sBase
 
string m_sMobileAssembly
 
string m_sMajorBase
 
string m_sMinorBase
 
string m_sSmallBase
 
string m_sRespawn
 
string m_sRespawnBackground
 
string m_sSelection
 
ResourceName m_sImageSet
 
- Protected Attributes inherited from SCR_MapUIElement
SCR_MapUIElementContainer m_Parent
 
MapItem m_MapItem
 
ImageWidget m_wImage
 
ImageWidget m_wGradient
 
ImageWidget m_wSelectImg
 
ImageWidget m_wHighlightImg
 
bool m_bIsSelected
 
SCR_EIconType m_eIconType
 
bool m_bVisible = false
 
ResourceName m_sImageSetARO
 
ResourceName m_sImageSetSpecial
 
bool m_bUseBackgroundGradient
 
string m_sSoundBase
 
string m_sSoundEnemyBase
 
string m_sSoundRelay
 
string m_sSoundTask
 
string m_sSoundService
 
string m_sSoundHover
 
string m_sName
 
- Protected Attributes inherited from SCR_ScriptedWidgetComponent
Widget m_wRoot
 

Additional Inherited Members

- Static Public Member Functions inherited from SCR_ScriptedWidgetComponent
static SCR_ScriptedWidgetComponent GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true)
 Base method for component lookup through the widget library.
 
- Public Attributes inherited from SCR_MapUIElement
ref Color m_UnknownFactionColor
 
- Public Attributes inherited from SCR_ScriptedWidgetComponent
ref ScriptInvoker m_OnClick = new ScriptInvoker
 
- Protected Member Functions inherited from SCR_MapUIElement
void AnimExpand ()
 
void AnimCollapse ()
 
void PlayHoverSound (string sound)
 
void SetImage (string image)
 
- Static Protected Attributes inherited from SCR_MapUIElement
static SCR_MapUIElement s_SelectedElement
 
const float ANIM_SPEED = 20
 

Member Function Documentation

◆ HandlerAttached()

override void SCR_CampaignMapUIElement.HandlerAttached ( Widget  w)

◆ OnMouseEnter()

override bool SCR_CampaignMapUIElement.OnMouseEnter ( Widget  w,
int  x,
int  y 
)

◆ SetImage()

override void SCR_CampaignMapUIElement.SetImage ( string  image)

Member Data Documentation

◆ m_sArmory

string SCR_CampaignMapUIElement.m_sArmory
protected

◆ m_sBarracks

string SCR_CampaignMapUIElement.m_sBarracks
protected

◆ m_sBase

string SCR_CampaignMapUIElement.m_sBase
protected

◆ m_sFactionNeutral

string SCR_CampaignMapUIElement.m_sFactionNeutral
protected

◆ m_sFieldHospital

string SCR_CampaignMapUIElement.m_sFieldHospital
protected

◆ m_sFuelDepot

string SCR_CampaignMapUIElement.m_sFuelDepot
protected

◆ m_sHeavyVehicleDepot

string SCR_CampaignMapUIElement.m_sHeavyVehicleDepot
protected

◆ m_sHelipad

string SCR_CampaignMapUIElement.m_sHelipad
protected

◆ m_sImageSet

ResourceName SCR_CampaignMapUIElement.m_sImageSet
protected

◆ m_sLightVehicleDepot

string SCR_CampaignMapUIElement.m_sLightVehicleDepot
protected

◆ m_sMajorBase

string SCR_CampaignMapUIElement.m_sMajorBase
protected

◆ m_sMinorBase

string SCR_CampaignMapUIElement.m_sMinorBase
protected

◆ m_sMobileAssembly

string SCR_CampaignMapUIElement.m_sMobileAssembly
protected

◆ m_sRadioAntenna

string SCR_CampaignMapUIElement.m_sRadioAntenna
protected

◆ m_sRelay

string SCR_CampaignMapUIElement.m_sRelay
protected

◆ m_sRespawn

string SCR_CampaignMapUIElement.m_sRespawn
protected

◆ m_sRespawnBackground

string SCR_CampaignMapUIElement.m_sRespawnBackground
protected

◆ m_sSelection

string SCR_CampaignMapUIElement.m_sSelection
protected

◆ m_sSmallBase

string SCR_CampaignMapUIElement.m_sSmallBase
protected

◆ m_sSupplyDepot

string SCR_CampaignMapUIElement.m_sSupplyDepot
protected

◆ m_sVehicleDepot

string SCR_CampaignMapUIElement.m_sVehicleDepot
protected

The documentation for this interface was generated from the following file: