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| override void | Setup () |
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| void | FindPlayerRadio () |
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| override bool | GetIsFinished () |
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| void | CreateMarkerPath (string pathEntityName) |
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| SCR_MapMarkerBase | CreateMarkerCustom (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
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| SCR_MapMarkerBase | CreateMarkerCustom (notnull IEntity entity, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
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| SCR_MapMarkerBase | CreateMarkerMilitary (string entityName, SCR_EScenarioFrameworkMarkerCustom icon, SCR_EScenarioFrameworkMarkerCustomColor color, string name=string.Empty) |
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| SCR_MapMarkerBase | CreateMarkerMilitary (notnull IEntity entity, EMilitarySymbolIdentity factionIdentity, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags, string name=string.Empty) |
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| void | RegisterMarker (notnull SCR_MapMarkerBase marker, notnull IEntity entity) |
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| void | DeleteMarker (SCR_MapMarkerBase marker) |
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| int | GetQuickslotIndexByPrefab (ResourceName prefabName) |
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| void | ShowHint (int index=0) |
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| void | OnVoiceoverEventFinishedBase (string eventName) |
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| void | OnVoiceoverEventFinished (string eventName) |
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| void | HintGamepad (bool isSilent=false) |
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| void | HintKeyboard (bool isSilent=false) |
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| void | DelayedPopup (string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="") |
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| void | OnStageFinished () |
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| bool | CheckWaypoints () |
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| int | GetSuppliesInInventory () |
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◆ FindPlayerRadio()
| void SCR_Tutorial_Seizing_SET_FREQUENCY.FindPlayerRadio |
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◆ GetIsFinished()
| override bool SCR_Tutorial_Seizing_SET_FREQUENCY.GetIsFinished |
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◆ Setup()
| override void SCR_Tutorial_Seizing_SET_FREQUENCY.Setup |
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◆ DESIRED_FREQUENCY
| const int SCR_Tutorial_Seizing_SET_FREQUENCY.DESIRED_FREQUENCY = 60000 |
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◆ m_RadioComponent
◆ m_sRadioPrefab
| ResourceName SCR_Tutorial_Seizing_SET_FREQUENCY.m_sRadioPrefab = "{73950FBA2D7DB5C5}Prefabs/Items/Equipment/Radios/Radio_ANPRC68.et" |
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The documentation for this interface was generated from the following file:
- Game/GameMode/Tutorial/Stages/Conflict/SCR_Tutorial_Seizing_SET_FREQUENCY.c