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    Arma Reforger Script API
    
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Public Member Functions | |
| override void | OnInit (IEntity owner) | 
| void | SCR_VehicleSoundComponent (IEntityComponentSource src, IEntity ent, IEntity parent) | 
| void | ~SCR_VehicleSoundComponent () | 
  Public Member Functions inherited from SoundComponent | |
| proto external AudioHandle | SoundEvent (string eventName) | 
| Play a sound from the owner entity's position.   | |
| proto external AudioHandle | SoundEventTransform (string eventName, vector transf[]) | 
| Play a sound from a set transformation.   | |
| proto external AudioHandle | SoundEventBone (string eventName, string bone) | 
| Play a sound from the owner entity's position.   | |
| proto external AudioHandle | SoundEventOffset (string eventName, vector offset) | 
| Play a sound with a given offset from the owner entity.   | |
  Public Member Functions inherited from SimpleSoundComponent | |
| proto external void | EnableDynamicSimulation (bool value) | 
| Enables the dynamic simulation.   | |
| proto external void | SetScriptedMethodsCall (bool state) | 
| Set flag for script callbacks.   | |
| proto external bool | IsScriptedMethodsCallEnabled () | 
| TRUE when flag for script callbacks is set.   | |
Protected Member Functions | |
| array< ref SCR_HitZoneStateSignalData > | GetHitZoneStateSignalData () | 
| void | RegisterHitZoneSignals (IEntity owner) | 
| void | UnregisterHitZoneSignals () | 
  Protected Member Functions inherited from SimpleSoundComponent | |
| void | OnFrame (IEntity owner, float timeSlice) | 
| void | UpdateSoundJob (IEntity owner, float timeSlice) | 
| Call when component is in range.   | |
| void | OnUpdateSoundJobBegin (IEntity owner) | 
| void | OnUpdateSoundJobEnd (IEntity owner) | 
Protected Attributes | |
| ref array< ref SCR_HitZoneStateSignal > | m_aHitZoneStateSignal = {} | 
| void SCR_VehicleSoundComponent.SCR_VehicleSoundComponent | ( | IEntityComponentSource | src, | 
| IEntity | ent, | ||
| IEntity | parent ) | 
| [in] | src | |
| [in] | ent | |
| [in] | parent | 
| void SCR_VehicleSoundComponent.~SCR_VehicleSoundComponent | ( | ) | 
      
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| override void SCR_VehicleSoundComponent.OnInit | ( | IEntity | owner | ) | 
Implemented in SCR_HelicopterSoundComponent.
      
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