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Arma Reforger Script API
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Public Member Functions | |
| override void | OnInit (IEntity owner) |
| void | SCR_VehicleSoundComponent (IEntityComponentSource src, IEntity ent, IEntity parent) |
| void | ~SCR_VehicleSoundComponent () |
Public Member Functions inherited from SoundComponent | |
| proto external AudioHandle | SoundEvent (string eventName) |
| Play a sound from the owner entity's position. | |
| proto external AudioHandle | SoundEventTransform (string eventName, vector transf[]) |
| Play a sound from a set transformation. | |
| proto external AudioHandle | SoundEventBone (string eventName, string bone) |
| Play a sound from the owner entity's position. | |
| proto external AudioHandle | SoundEventOffset (string eventName, vector offset) |
| Play a sound with a given offset from the owner entity. | |
Public Member Functions inherited from SimpleSoundComponent | |
| proto external void | EnableDynamicSimulation (bool value) |
| Enables the dynamic simulation. | |
| proto external void | SetScriptedMethodsCall (bool state) |
| Set flag for script callbacks. | |
| proto external bool | IsScriptedMethodsCallEnabled () |
| TRUE when flag for script callbacks is set. | |
Protected Member Functions | |
| array< ref SCR_HitZoneStateSignalData > | GetHitZoneStateSignalData () |
| void | RegisterHitZoneSignals (IEntity owner) |
| void | UnregisterHitZoneSignals () |
Protected Member Functions inherited from SimpleSoundComponent | |
| void | OnFrame (IEntity owner, float timeSlice) |
| void | UpdateSoundJob (IEntity owner, float timeSlice) |
| Call when component is in range. | |
| void | OnUpdateSoundJobBegin (IEntity owner) |
| void | OnUpdateSoundJobEnd (IEntity owner) |
Protected Attributes | |
| ref array< ref SCR_HitZoneStateSignal > | m_aHitZoneStateSignal = {} |
| void SCR_VehicleSoundComponent.SCR_VehicleSoundComponent | ( | IEntityComponentSource | src, |
| IEntity | ent, | ||
| IEntity | parent ) |
| [in] | src | |
| [in] | ent | |
| [in] | parent |
| void SCR_VehicleSoundComponent.~SCR_VehicleSoundComponent | ( | ) |
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| override void SCR_VehicleSoundComponent.OnInit | ( | IEntity | owner | ) |
Implemented in SCR_HelicopterSoundComponent.
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