|
| ref ScriptInvoker< BaseTransceiver, int, int > | m_OnTansceiverFrequencyChangedInvoker = new ScriptInvoker<BaseTransceiver, int, int>() |
| |
| ref ScriptInvoker< BaseTransceiver, float, float > | m_OnTansceiverRangeChangedInvoker = new ScriptInvoker<BaseTransceiver, float, float>() |
| |
| ref ScriptInvoker< bool > | m_OnPowerChanged = new ScriptInvoker<bool>() |
| |
| ref ScriptInvoker< string > | m_OnEncryptionKeyChanged = new ScriptInvoker<string>() |
| |
| void | OnTansceiverFrequencyChanged (BaseTransceiver transceiver, int oldFreq, int newFreq) |
| | Event invoked on client and server when frequency is changed.
|
| |
| void | OnTansceiverRangeChanged (BaseTransceiver transceiver, float oldRange, float newRange) |
| | Event invoked on client and server when range is changed.
|
| |
| void | OnPowerChanged (bool powered) |
| | Event invoked on client and server when power is changed.
|
| |
| void | OnEncryptionKeyChanged (string newKey) |
| | Event invoked on client and server when encryption key is changed.
|
| |
◆ OnFrame()
| void ScriptedRadioComponent.OnFrame |
( |
IEntity | owner, |
|
|
float | timeSlice ) |
Called during EOnFrame.
- Parameters
-
| owner | Entity this component is attached to. |
| timeSlice | Delta time since last update. |
◆ OnInit()
| void ScriptedRadioComponent.OnInit |
( |
IEntity | owner | ) |
|
◆ OnPostInit()
| void ScriptedRadioComponent.OnPostInit |
( |
IEntity | owner | ) |
|
Called after all components are initialized.
- Parameters
-
| owner | Entity this component is attached to. |
Implemented in SCR_CoverageRadioComponent.
The documentation for this interface was generated from the following file:
- Game/generated/Components/ScriptedRadioComponent.c