◆ OnFrame()
void ScriptedRadioComponent.OnFrame |
( |
IEntity | owner, |
|
|
float | timeSlice ) |
Called during EOnFrame.
- Parameters
-
owner | Entity this component is attached to. |
timeSlice | Delta time since last update. |
◆ OnInit()
void ScriptedRadioComponent.OnInit |
( |
IEntity | owner | ) |
|
◆ OnPostInit()
void ScriptedRadioComponent.OnPostInit |
( |
IEntity | owner | ) |
|
Called after all components are initialized.
- Parameters
-
owner | Entity this component is attached to. |
Implemented in SCR_CoverageRadioComponent.
The documentation for this interface was generated from the following file:
- Game/generated/Components/ScriptedRadioComponent.c