canMove

From Bohemia Interactive Community

Jump to: navigation, search
Editors, please check Policy: Scripting Command Page Syntax.
Introduced in Operation Flashpoint version 1.00Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel!

Syntax

Syntax:
_Boolean = canMove Unit
Parameters:
Unit: Object
Return Value:
Boolean - true if the vehicle is still able to move, false if not

Examples

Example 1:
?!(canMove _tank) : player sideChat "He's nailed on the ground! Now hurry!"

Additional Information

Multiplayer:
Behaviour unknown.
See also:
canFire, canStand

Notes

Notes

+ Add Note

Only post proven facts here. Use the talk page or the forums for discussions.

Notes

Bottom Section

Personal tools
Buy ArmA now!