difficultyOption: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "Arma 3 Difficulty Menu" to "Arma 3: Difficulty Menu")
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}];</code>
}];</code>


| [[difficulty]], [[difficultyEnabledRTD]], [[Arma 3 Difficulty Menu]], [[missionDifficulty]]
| [[difficulty]], [[difficultyEnabledRTD]], [[Arma 3: Difficulty Menu]], [[missionDifficulty]]
}}
}}



Revision as of 15:45, 1 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Difficulty

Syntax

Syntax:
Syntax needed
Parameters:
optionName: String - difficulty option name
Return Value:
Return value needed

Examples

Example 1:
hint str (difficultyOption "friendlyTags");
Example 2:
Remember last cameraView per vehicle:player addEventHandler ["GetOutMan", { params ["_unit", "_role", "_vehicle", "_turret"]; _unit setVariable [_vehicle call BIS_fnc_netId, cameraView]; }]; player addEventHandler ["GetInMan", { if (difficultyOption "thirdPersonView" == 2) then { params ["_unit", "_role", "_vehicle", "_turret"]; _unit switchCamera (_unit getVariable [_vehicle call BIS_fnc_netId, "INTERNAL"]); }; }];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 23, 2016 - 19:06 (UTC)
Muf
Arma 3 options:
  • reducedDamage
  • groupIndicators
  • friendlyTags
  • enemyTags
  • detectedMines
  • commands
  • waypoints
  • weaponInfo
  • stanceIndicator
  • staminaBar
  • weaponCrosshair
  • visionAid
  • thirdPersonView
  • cameraShake
  • scoreTable
  • deathMessages
  • vonID
  • mapContent
  • autoReport
  • multipleSaves