BIS fnc setObjectRotation: Difference between revisions

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{{Function|= Comments
{{Function|= Comments
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| <pre>/*
| Set object rotation.|= Description
Author: Karel Moricky
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Description:
| [object,array] [[call]] '''BIS_fnc_setObjectRotation''' |= Syntax
Set object rotation


Parameter(s):
|p1= object: [[Object]] - Object to manipulate |= Parameter 1
0: OBJECT
|p2= object: [[Array]] - Vector in format:
1: ARRAY - vector in format:
*1: Yaw
0: NUMBER - Yaw
*2: Pitch
1: NUMBER - Pitch
*3: Roll |= Parameter 1
2: NUMBER - Roll


Returns:
|x1= [ [[cursorObject]], [100,100,100] ] [[call]] '''BIS_fnc_setObjectRotation''';|= Example 1
NOTHING
*/


 
| [[Nothing]] |= Return value
//extract parameters
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_setObjectRotation]]; --> |= Syntax
|[[vectorDir]], [[vectorUp]], [[setVectorDir]], [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]]|= See also
|p1= |= Parameter 1
 
| |= Return value
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|x1= <code></code> |=
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| |= See also
 
}}
}}



Revision as of 02:15, 11 May 2018

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Description

Description:
Set object rotation.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object,array] call BIS_fnc_setObjectRotation
Parameters:
object: Object - Object to manipulate
object: Array - Vector in format:
  • 1: Yaw
  • 2: Pitch
  • 3: Roll
Return Value:
Nothing

Examples

Example 1:
[ cursorObject, [100,100,100] ] call BIS_fnc_setObjectRotation;

Additional Information

See also:
vectorDirvectorUpsetVectorDirsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

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Notes

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