missionStart: Difference between revisions

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| Returns date and time when mission started in format [year, month, day, hour, minute, second].
| Returns date and time when mission started in format <tt>[year, month, day, hour, minute, second]</tt> in MP, which differs from [[date]] format only by seconds. In SP returns <tt>[0,0,0,0,0,0]</tt>.
 
'''Works only in multiplayer''', in singleplayer all values are equal to zero &rarr; [0,0,0,0,0,0]
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'''NOTE''': Because [[missionStart]] contains the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when [[time]] > 0. |Description=
{{Informative | Because this command returns the time of the actual start of the mission, it might not be available in ''pre-init'' or ''init'', but is guaranteed to be available in ''post-init'' when [[time]] > 0}} |Description=
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<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>
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<dd class="notedate">Posted on September 25, 2014 - 08:10 (UTC)
<dt class="note">[[User:Kenoxite|Kenoxite]]
<dd class="note">
Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player-hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1970,1,1,0,0,0]. In CWA this command is fixed.
<dd class="notedate">Posted on December 30, 2014 - 18:15 (UTC)
<dt class="note">[[User:Killzone Kid|Killzone Kid]]
<dd class="note">
In arma 3 this command returns [0,0,0,0,0,0] in SP, [1970,1,1,0,0,0] on dedicated server and [1970,1,1,0,0,0] initially and then server real time on local headless client. On player clients it shows client's local date and time. Since '''Arma 3 v1.49''' the dedicated server also returns correct mission start date.


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Revision as of 10:38, 13 September 2018

Hover & click on the images for description

Description

Description:
Returns date and time when mission started in format [year, month, day, hour, minute, second] in MP, which differs from date format only by seconds. In SP returns [0,0,0,0,0,0].

Because this command returns the time of the actual start of the mission, it might not be available in pre-init or init, but is guaranteed to be available in post-init when time > 0
Groups:
Uncategorised

Syntax

Syntax:
missionStart
Return Value:
Array - real local date and time (similar to date format but with seconds)

Examples

Example 1:
setDate (missionStart select [0,5]);
Example 2:
Set real date: //postInit = 1; if (isServer) then { waitUntil {time > 0}; setDate (missionStart select [0,5]); };

Additional Information

See also:
datetimedaytimeserverTimesetDate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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