vectorUpVisual: Difference between revisions
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|gr1= Vectors|=GROUP1 | |gr1= Vectors|=GROUP1 | ||
|gr2= Render Time Scope |=GROUP2 | |||
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 15:42, 15 September 2020
Description
- Description:
- Return object's up vector in world Position coordinates ( [x, y, z] ) in render time scope.
- Groups:
- VectorsRender Time Scope
Syntax
- Syntax:
- vectorUpVisual objectName
- Parameters:
- objectName: Object
- Return Value:
- Array - format Position
Examples
- Example 1:
_vUp = vectorUpVisual vehicle player;
Additional Information
- See also:
- vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo
Notes
-
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