setMimic: Difference between revisions
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|eff= local |MPEFFECTS= | |eff= local |MPEFFECTS= | ||
|gr1= Object Manipulation |GROUP1= | |||
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Revision as of 09:11, 23 September 2020
Description
- Description:
- Sets person's facial expression. To set it back to default, use "".
- Groups:
- Object Manipulation
Syntax
- Syntax:
- person setMimic mimic
- Parameters:
- person: Object
- mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x - "Default"
- "Normal"
- "Smile"
- "Hurt"
- "Ironic"
- "Sad"
- "Cynic"
- "Surprised"
- "Agresive"sic
- "Angry"
- "neutral"
- "dead"
- "danger"
- "hurt"
- "aware"
- "safe"
- "combat"
- "unconscious"
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 setMimic "hurt";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Jan 19, 2010 - 15:30 (CEST)
- Lou Montana
- Not working in Arma 2 1.05.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters