vectorUpVisual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|=GROUP2" to "|GROUP2=")
m (Text replacement - "|=GROUP1" to "|GROUP1=")
Line 6: Line 6:
|arg= global|Multiplayer Arguments=
|arg= global|Multiplayer Arguments=


|gr1= Vectors|=GROUP1
|gr1= Vectors|GROUP1=
|gr2= Render Time Scope |GROUP2=
|gr2= Render Time Scope |GROUP2=
____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 16:51, 26 September 2020

Hover & click on the images for description

Description

Description:
Return object's up vector in world Position coordinates ( [x, y, z] ) in render time scope.
Groups:
VectorsRender Time Scope

Syntax

Syntax:
vectorUpVisual objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Example 1:
_vUp = vectorUpVisual vehicle player;

Additional Information

See also:
vectorUpvectorDirVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section