vehicleMoveInfo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Fix typo and description presentation)
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Returns current vehicle move/turn info (a getter for [[sendSimpleCommand]]) in format [moveInfo, turnInfo]. Possible values:<br><br>
| Returns current vehicle move/turn info (a getter for [[sendSimpleCommand]]) in format [moveInfo, turnInfo]. Possible values:
<u>moveInfo</u>
 
{{{!}} class{{=}}"wikitable"
! moveInfo !! turnInfo
{{!}}-
{{!}} width{{=}}"50%" {{!}}
* <tt>"FORMATION"</tt> - vehicle is stationary
* <tt>"FORMATION"</tt> - vehicle is stationary
* <tt>"FORWARD"</tt>  - vehicle is moving forward
* <tt>"FORWARD"</tt>  - vehicle is moving forward
Line 19: Line 23:
* <tt>"STOP"</tt> - vehicle is stationary
* <tt>"STOP"</tt> - vehicle is stationary
* <tt>"BACK"</tt> - vehicle is reversing
* <tt>"BACK"</tt> - vehicle is reversing
* <tt>"DirectByCommander"</tt> - keyboard pilot is used, i.e. player is in the vehicle and is the [[effectiveCommander]] pressing any driving key (WASD or arrows).  
* {{sic|<tt>"DirectByComander"</tt>}} - keyboard pilot is used, i.e. player is in the vehicle and is the [[effectiveCommander]] pressing any driving key (WASD or arrows).  
 
{{!}} style{{=}}"vertical-align: top" {{!}}
<u>turnInfo</u>
* <tt>"LEFT"</tt> - vehicle is turning left (use [[sendSimpleCommand | "STOPTURNING"]] to cancel)
* <tt>"LEFT"</tt> - vehicle is turning left (use [[sendSimpleCommand | "STOPTURNING"]] to cancel)
* <tt>"RIGHT"</tt> - vehicle is turning right (use [[sendSimpleCommand | "STOPTURNING"]] to cancel)
* <tt>"RIGHT"</tt> - vehicle is turning right (use [[sendSimpleCommand | "STOPTURNING"]] to cancel)
* <tt>"NONE"</tt> - vehicle is not turning (when script command is used)
* <tt>"NONE"</tt> - vehicle is not turning (when script command is used)
* <tt>"ABS"</tt> - vehicle is not turning (when keyboard pilot is used)
* <tt>"ABS"</tt> - vehicle is not turning (when keyboard pilot is used)
 
{{!}}} |DESCRIPTION=
|DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 16:18, 7 December 2020

Hover & click on the images for description

Description

Description:
Returns current vehicle move/turn info (a getter for sendSimpleCommand) in format [moveInfo, turnInfo]. Possible values:
moveInfo turnInfo
  • "FORMATION" - vehicle is stationary
  • "FORWARD" - vehicle is moving forward
  • "FAST" - vehicle is slow moving forward
  • "SLOW" - vehicle is fast moving forward
  • "STOP" - vehicle is stationary
  • "BACK" - vehicle is reversing
  • "DirectByComander"sic - keyboard pilot is used, i.e. player is in the vehicle and is the effectiveCommander pressing any driving key (WASD or arrows).
  • "LEFT" - vehicle is turning left (use "STOPTURNING" to cancel)
  • "RIGHT" - vehicle is turning right (use "STOPTURNING" to cancel)
  • "NONE" - vehicle is not turning (when script command is used)
  • "ABS" - vehicle is not turning (when keyboard pilot is used)
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
vehicleMoveInfo vehicle
Parameters:
vehicle: Object
Return Value:
Array in format [moveInfo, turnInfo], where:
  • moveInfo: String - state of vehicle forward/backward movement (see description)
  • turnInfo: String - state of vehicle left/right turning (see description)

Examples

Example 1:
onEachFrame { hintSilent str vehicleMoveInfo vehicle player };

Additional Information

See also:
sendSimpleCommanduseAISteeringComponenteffectiveCommandersetEffectiveCommanderenableAIdisableAIenableAIFeature

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note