BIS fnc sayMessage: Difference between revisions

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m (Text replacement - "|gr1 = Sounds |GROUP1=" to "|gr1= Sound |GROUP1=")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|eff= local |MP Effects=
|eff= local |MP Effects=
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| Make a speaker say a message. |DESCRIPTION=
| Make a speaker say a message. |DESCRIPTION=
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| [speaker, message, channel] call [[BIS_fnc_sayMessage]] |SYNTAX=
| [speaker, message, channel] call [[BIS_fnc_sayMessage]] |SYNTAX=
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| [[Boolean]] - [[true]] when done |RETURNVALUE=
| [[Boolean]] - [[true]] when done |RETURNVALUE=
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|x1= <code>[<nowiki/>[[leader]] [[player]], "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] [[call]] [[BIS_fnc_sayMessage]];</code> |EXAMPLE1=
|x1= <code>[<nowiki/>[[leader]] [[player]], "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] [[call]] [[BIS_fnc_sayMessage]];</code> |EXAMPLE1=
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| [[say]], [[say3D]], [[directSay]], [[groupRadio]], [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]] |SEEALSO=
| [[say]], [[say3D]], [[directSay]], [[groupRadio]], [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]] |SEEALSO=

Revision as of 23:46, 16 January 2021

-wrong parameter ("globargument") defined!-LELocal
Hover & click on the images for description

Description

Description:
Make a speaker say a message.
Execution:
call
Groups:
Sound

Syntax

Syntax:
[speaker, message, channel] call BIS_fnc_sayMessage
Parameters:
speaker: Object or Side
message: String - must be defined in either CfgSounds or CfgRadio
channel: String or Number - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID
Return Value:
Boolean - true when done

Examples

Example 1:
[leader player, "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] call BIS_fnc_sayMessage;

Additional Information

See also:
saysay3DdirectSaygroupRadiovehicleRadiosideRadiocommandRadioglobalRadiocustomRadio

Notes

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Notes

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