fullCrew: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{since" to "{{Since") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
Line 9: | Line 8: | ||
|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Returns an array with all crew inside given vehicle, with or without empty seats. | | Returns an array with all crew inside given vehicle, with or without empty seats. | ||
{{Important | With the introduction of person turrets (FFV), the returned ''cargoIndex'' works with [[moveInCargo]] but does not with [[action]]s such as "GetInCargo" and "MoveToCargo". To find out indexes for actions, use the "cargo" filter (See [[#Examples|Example 3]]).}} |DESCRIPTION= | {{Important | With the introduction of person turrets (FFV), the returned ''cargoIndex'' works with [[moveInCargo]] but does not with [[action]]s such as "GetInCargo" and "MoveToCargo". To find out indexes for actions, use the "cargo" filter (See [[#Examples|Example 3]]).}} |DESCRIPTION= | ||
| [[fullCrew]] vehicle |SYNTAX= | | [[fullCrew]] vehicle |SYNTAX= | ||
Line 26: | Line 23: | ||
* turretPath: [[Array]] | * turretPath: [[Array]] | ||
* personTurret: [[Boolean]] |RETURNVALUE= | * personTurret: [[Boolean]] |RETURNVALUE= | ||
|s2= [[fullCrew]] [vehicle, type, includeEmpty] |SYNTAX2= | |s2= [[fullCrew]] [vehicle, type, includeEmpty] |SYNTAX2= | ||
Line 47: | Line 43: | ||
* turretPath: [[Array]] | * turretPath: [[Array]] | ||
* personTurret: [[Boolean]] |RETURNVALUE2= | * personTurret: [[Boolean]] |RETURNVALUE2= | ||
|x1= <code>_list = [[fullCrew]] [[vehicle]] [[player]];</code> |EXAMPLE1= | |x1= <code>_list = [[fullCrew]] [[vehicle]] [[player]];</code> |EXAMPLE1= |
Revision as of 01:09, 17 January 2021
Description
- Description:
- Returns an array with all crew inside given vehicle, with or without empty seats.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- fullCrew vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Array - list of arrays in format [unit, role, cargoIndex, turretPath, personTurret]:
Alternative Syntax
- Syntax:
- fullCrew [vehicle, type, includeEmpty]
- Parameters:
- vehicle: Object
- type: String - role filter (case-insensitive). An invalid value (e.g "") will return all positions. Available values:
- "driver"
- "commander"
- "gunner"
- "turret"
- "cargo"
- 1.56 includeEmpty: Boolean - (Optional, default false) include empty crew seats Template:Since
- Return Value:
- Array - list of arrays in format [unit, role, cargoIndex, turretPath, personTurret]:
Examples
- Example 1:
_list = fullCrew vehicle player;
- Example 2:
_list = fullCrew [vehicle player, "turret"];
- Example 3:
private _actionCompatibleCargoIndexes = fullCrew [heli, "cargo", true]; /* returns for example (on an armed WY-55 Hellcat): [ [objNull, "cargo" ,2, [], false], [objNull, "cargo", 3, [], false], [objNull, "cargo", 4, [], false], [objNull, "cargo", 5, [], false] ] using the element's index is compatible with action cargo commands - see below */ // the following commands will put the player in the same seat: player moveInCargo [heli, 2]; player action ["GetInCargo", heli, 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note