setMarkerText: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| arma1 |Game name=
| arma1 |Game name=
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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
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| Sets the text label of an existing marker.
| Sets the text label of an existing marker.
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
|DESCRIPTION=
|DESCRIPTION=
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| markerName '''setMarkerText''' text |SYNTAX=
| markerName '''setMarkerText''' text |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>"Marker1" [[setMarkerText]] "You are here.";</code> |EXAMPLE1=
|x1= <code>"Marker1" [[setMarkerText]] "You are here.";</code> |EXAMPLE1=
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|mp= |=
|mp= |=

Revision as of 02:30, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets the text label of an existing marker.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerText text
Parameters:
markerName: String
text: String
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerText "You are here.";

Additional Information

See also:
setMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTypesetMarkerAlpha

Notes

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Notes

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