setUnitRank: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]OFP[ _]Elite *(\|.*)?\]\]" to "{{GameCategory|ofpe|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr1= Unit Identity |GROUP1= | |gr1= Unit Identity |GROUP1= | ||
| Sets rank of given unit. | | Sets rank of given unit. | ||
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{{Feature|arma3| Since {{arma3}} v1.67 this command is {{EffArg|cmd|arg|glob}} {{EffArg|cmd|eff|glob}}}} |DESCRIPTION= | {{Feature|arma3| Since {{arma3}} v1.67 this command is {{EffArg|cmd|arg|glob}} {{EffArg|cmd|eff|glob}}}} |DESCRIPTION= | ||
| unitName [[setUnitRank]] rank |SYNTAX= | | unitName [[setUnitRank]] rank |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[player]] [[setUnitRank]] "COLONEL";</code> |EXAMPLE1= | |x1= <code>[[player]] [[setUnitRank]] "COLONEL";</code> |EXAMPLE1= | ||
| [[ArmA: Rating Values|Rating Values]], [[rating]], [[addRating]], [[rank]], [[setRank]] |SEEALSO= | | [[ArmA: Rating Values|Rating Values]], [[rating]], [[addRating]], [[rank]], [[setRank]] |SEEALSO= |
Revision as of 03:58, 17 January 2021
Description
- Description:
- Sets rank of given unit.
Possible rank values, and the associated rating that is automatically given:
Rank Ratings ArmA 1 Arma 2 Arma 3 PRIVATE 0 ? 0 CORPORAL 500 ? 0 SERGEANT 1500 ? 0 LIEUTENANT 2500 ? 0 CAPTAIN 3500 ? 0 MAJOR 5000 ? 0 COLONEL 7500 ? 0 - Groups:
- Unit Identity
Syntax
- Syntax:
- unitName setUnitRank rank
- Parameters:
- unitName: Object
- rank: String - as above
- Return Value:
- Nothing
Examples
- Example 1:
player setUnitRank "COLONEL";
Additional Information
- See also:
- Rating ValuesratingaddRatingranksetRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 26, 2009 - 19:24
- Wolfrug
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on December 24, 2015 - 21:10 (UTC)
- Wyattwic
- In Arma 3, if the rank is not spelled correctly or the string is empty, it will default to Private. This command is not case sensitive. For Arma 3 the rating set by this command is as follows. (PRIVATE: 0) (CORPORAL: 50) (SERGEANT: 150) (LIEUTENANT: 250) (CAPTAIN: 350) (MAJOR: 500) (COLONEL: 750) The rating listed here will be present on base type respawn.
- Posted on September 14, 2019 - 21:37 (UTC)
- Lou Montana
- In Arma 3 (v1.94), unit's rating is reset to zero. Also, all ranks start with a rating of zero.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Unit Identity
- Scripting Commands: Local Effect
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands