BIS fnc sayMessage: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1= Sound |GROUP1=
|gr1= Sound


|arg= glob |MP Arguments=
|arg= glob |MP Arguments=
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|eff= local |MP Effects=
|eff= local |MP Effects=


| Make a speaker say a message. |DESCRIPTION=
| Make a speaker say a message.


| [speaker, message, channel] call [[BIS_fnc_sayMessage]] |SYNTAX=
| [speaker, message, channel] call [[BIS_fnc_sayMessage]]


|p1= speaker: [[Object]] or [[Side]] |PARAMETER1=
|p1= speaker: [[Object]] or [[Side]]


|p2= message: [[String]] - must be defined in either [[Description.ext#CfgSounds|CfgSounds]] or [[Description.ext#CfgRadio|CfgRadio]] |PARAMETER2=
|p2= message: [[String]] - must be defined in either [[Description.ext#CfgSounds|CfgSounds]] or [[Description.ext#CfgRadio|CfgRadio]]


|p3= channel: [[String]] or [[Number]] - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID |PARAMETER3=
|p3= channel: [[String]] or [[Number]] - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID


| [[Boolean]] - [[true]] when done |RETURNVALUE=
| [[Boolean]] - [[true]] when done


|x1= <code>[<nowiki/>[[leader]] [[player]], "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] [[call]] [[BIS_fnc_sayMessage]];</code> |EXAMPLE1=
|x1= <code>[<nowiki/>[[leader]] [[player]], "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] [[call]] [[BIS_fnc_sayMessage]];</code>


| [[say]], [[say3D]], [[directSay]], [[groupRadio]], [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]] |SEEALSO=
| [[say]], [[say3D]], [[directSay]], [[groupRadio]], [[vehicleRadio]], [[sideRadio]], [[commandRadio]], [[globalRadio]], [[customRadio]]
}}
}}



Revision as of 23:48, 17 January 2021

-wrong parameter ("globargument") defined!-LELocal
Hover & click on the images for description

Description

Description:
Make a speaker say a message.
Execution:
call
Groups:
Sound

Syntax

Syntax:
[speaker, message, channel] call BIS_fnc_sayMessage
Parameters:
speaker: Object or Side
message: String - must be defined in either CfgSounds or CfgRadio
channel: String or Number - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID
Return Value:
Boolean - true when done

Examples

Example 1:
[leader player, "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] call BIS_fnc_sayMessage;

Additional Information

See also:
saysay3DdirectSaygroupRadiovehicleRadiosideRadiocommandRadioglobalRadiocustomRadio

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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