assignAsGunner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= | ||
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|eff= global |Multiplayer Effects= | |eff= global |Multiplayer Effects= | ||
|gr1= Unit Control | |gr1= Unit Control | ||
| Assign a unit as gunner of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the gunner place of the vehicle. | | Assign a unit as gunner of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the gunner place of the vehicle. | ||
| unitName '''assignAsGunner''' vehicleName | | unitName '''assignAsGunner''' vehicleName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
|p2= vehicleName: [[Object]] | |p2= vehicleName: [[Object]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <pre>_soldier1 assignAsGunner _tank | |x1= <pre>_soldier1 assignAsGunner _tank | ||
[_soldier1] orderGetIn true</pre> | [_soldier1] orderGetIn true</pre> | ||
| [[assignAsCommander]], [[assignAsDriver]], [[assignAsCargo]], [[assignAsTurret]], [[assignAsCargoIndex]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicleRole]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]] | | [[assignAsCommander]], [[assignAsDriver]], [[assignAsCargo]], [[assignAsTurret]], [[assignAsCargoIndex]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicleRole]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]] | ||
}} | }} |
Revision as of 00:02, 18 January 2021
Description
- Description:
- Assign a unit as gunner of a vehicle. Used together with orderGetIn to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the gunner place of the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName assignAsGunner vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 assignAsGunner _tank [_soldier1] orderGetIn true
Additional Information
- See also:
- assignAsCommanderassignAsDriverassignAsCargoassignAsTurretassignAsCargoIndexmoveInCargomoveInCommandermoveInDrivermoveInGunnermoveInTurretassignedVehicleRoleassignedVehicleunassignVehicleleaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands