setMimic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|arg= global | |arg= global | ||
|eff= local | |eff= local | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|gr2= Unit Identity | |gr2= Unit Identity | ||
| Sets person's facial expression. To set it back to default, use "". | | Sets person's facial expression. To set it back to default, use "". | ||
{{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}} | {{Feature|arma3|Prior to Arma 3 v2.01.146630 Mimics must be written in all lower case letters.}} | ||
| person [[setMimic]] mimic | | person [[setMimic]] mimic | ||
|p1= person: [[Object]] | |p1= person: [[Object]] | ||
|p2= mimic: [[String]] - can be one of: | |p2= mimic: [[String]] - can be one of: | ||
Line 44: | Line 44: | ||
* "combat" | * "combat" | ||
* "unconscious" | * "unconscious" | ||
{{!}}} | {{!}}} | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>_soldier1 [[setMimic]] "hurt";</code> | |x1= <code>_soldier1 [[setMimic]] "hurt";</code> | ||
| [[setIdentity]], [[setFace]], [[setFaceAnimation]], [[enableMimics]], [[setRandomLip]] | | [[setIdentity]], [[setFace]], [[setFaceAnimation]], [[enableMimics]], [[setRandomLip]] | ||
}} | }} | ||
Revision as of 11:10, 18 January 2021
Description
- Description:
- Sets person's facial expression. To set it back to default, use "".
- Groups:
- Object ManipulationUnit Identity
Syntax
- Syntax:
- person setMimic mimic
- Parameters:
- person: Object
- mimic: String - can be one of:
Before Arma 2 OA v1.6x Since Arma 2 OA v1.6x - "Default"
- "Normal"
- "Smile"
- "Hurt"
- "Ironic"
- "Sad"
- "Cynic"
- "Surprised"
- "Agresive"sic
- "Angry"
- "neutral"
- "dead"
- "danger"
- "hurt"
- "aware"
- "safe"
- "combat"
- "unconscious"
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 setMimic "hurt";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Jan 19, 2010 - 15:30 (CEST)
- Lou Montana
- Not working in Arma 2 1.05.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Identity
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands