unitPos: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|arg= global | |arg= global | ||
|gr1= Unit Control | |gr1= Unit Control | ||
| Return the unit position rules. | | Return the unit position rules. | ||
<br>The return value is always "Auto" unless the unit has gotten a [[setUnitPos]] command. In that case the value is the last stance the unit was ordered to. | <br>The return value is always "Auto" unless the unit has gotten a [[setUnitPos]] command. In that case the value is the last stance the unit was ordered to. | ||
<br>Available modes are listed at [[setUnitPos]]. | <br>Available modes are listed at [[setUnitPos]]. | ||
| '''unitPos''' unit | | '''unitPos''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[String]] | | [[String]] | ||
|x1 = <code>[[hint]] [[str]] [[unitPos]] _unit;</code> | |x1 = <code>[[hint]] [[str]] [[unitPos]] _unit;</code> | ||
|mp = Unit pos set by [[setUnitPosWeak]] is not returned for remote (non-local) units. | |mp = Unit pos set by [[setUnitPosWeak]] is not returned for remote (non-local) units. | ||
| [[setUnitPos]], [[setUnitPosWeak]], [[stance]] | | [[setUnitPos]], [[setUnitPosWeak]], [[stance]] | ||
}} | }} |
Revision as of 11:42, 18 January 2021
Description
- Description:
- Return the unit position rules.
The return value is always "Auto" unless the unit has gotten a setUnitPos command. In that case the value is the last stance the unit was ordered to.
Available modes are listed at setUnitPos. - Multiplayer:
- Unit pos set by setUnitPosWeak is not returned for remote (non-local) units.
- Groups:
- Unit Control
Syntax
Examples
Additional Information
- See also:
- setUnitPossetUnitPosWeakstance
Notes
-
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