BIS fnc markerPath: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
||
Line 34: | Line 34: | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:markerPath}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:markerPath}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:markerPath}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:markerPath}}]] |
Revision as of 01:46, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- start: Position, Waypoint, Object, Location or String:
- end: same as start
- spacing: Number - (Optional, default 1000) distance between markers. When value is negative, line marker is used instead with thickness of this value
- params: Array - (Optional, default ["BIS_fnc_markerPath_marker_#", "mil_triangle", "colorgreen"]) marker params (see BIS_fnc_markerCreate for details)
- Return Value:
- Return value needed
Examples
- Example 1:
["markerStart", "markerEnd"] call BIS_fnc_markerPath;
- Example 2:
[player, nearestLocation [getPos player, "nameCity"]] call BIS_fnc_markerPath;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note