setCaptive: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - " <dd class="notedate">" to " <dt><dt> <dd class="notedate">") |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dt><dt> | |||
<dd class="notedate">Posted on August 4, 2006 - 23:49</dd> | <dd class="notedate">Posted on August 4, 2006 - 23:49</dd> | ||
<dt class="note">[[User:Hoz|hoz]]</dt> | <dt class="note">[[User:Hoz|hoz]]</dt> | ||
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If you make a unit captive, that unit will still fire on the enemy, but the enemy will not fire back. | If you make a unit captive, that unit will still fire on the enemy, but the enemy will not fire back. | ||
</dd> | </dd> | ||
<dt><dt> | |||
<dd class="notedate">Posted on January 1, 2011 - 13:11</dd> | <dd class="notedate">Posted on January 1, 2011 - 13:11</dd> | ||
<dt class="note">[[User:Talkingtoaj|Talkingtoaj]]</dt> | <dt class="note">[[User:Talkingtoaj|Talkingtoaj]]</dt> | ||
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However other enemy unit the unit later encounters will engage freely with full force. | However other enemy unit the unit later encounters will engage freely with full force. | ||
</dd> | </dd> | ||
<dt><dt> | |||
<dd class="notedate">Posted on November 19, 2017 - 10:58 (UTC)</dd> | <dd class="notedate">Posted on November 19, 2017 - 10:58 (UTC)</dd> | ||
<dt class="note">[[User:Lou Montana|Lou Montana]]</dt> | <dt class="note">[[User:Lou Montana|Lou Montana]]</dt> | ||
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A captive unit will immediately be shot (after a normal "human" reaction time from the AI) | A captive unit will immediately be shot (after a normal "human" reaction time from the AI) | ||
</dd> | </dd> | ||
<dt><dt> | |||
<dd class="notedate">Posted on August 21, 2019 - 18:02 (UTC)</dd> | <dd class="notedate">Posted on August 21, 2019 - 18:02 (UTC)</dd> | ||
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt> | <dt class="note">[[User:Tankbuster|Tankbuster]]</dt> |
Revision as of 00:10, 6 April 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationSides
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- status: Boolean - true means captive
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- unitName setCaptive statusNumber Template:Since
- Parameters:
- unitName: Object
- statusNumber: Number - zero means non-captive, a non-zero value means captive
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 setCaptive true; side _soldier1; // returns civilian side group _soldier1; // returns e.g blufor
- Example 2:
_soldier1 setCaptive 1; captive _soldier1; // returns true _soldier1 setCaptive 42; captive _soldier1; // returns true _soldier1 setCaptive 0; captive _soldier1; // returns false
Additional Information
- See also:
- captivecaptiveNum
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 4, 2006 - 23:49
- hoz
- This function does not remove unit's weapons.
If you make a unit captive, that unit will still fire on the enemy, but the enemy will not fire back. - Posted on January 1, 2011 - 13:11
- Talkingtoaj
- If you change a unit from captive to no longer captive (for example, to "reveal" an undercover unit), enemy units that already have prior knowledge of the unit as a captive will only partially engage, making it very easy for the undercover unit. This seems to be a bug. However other enemy unit the unit later encounters will engage freely with full force.
- Posted on November 19, 2017 - 10:58 (UTC)
- Lou Montana
-
Talkingtoaj's note does not apply to Arma 3 anymore (earlier than 1.76)
A captive unit will immediately be shot (after a normal "human" reaction time from the AI) - Posted on August 21, 2019 - 18:02 (UTC)
- Tankbuster
- Units that are setcaptive belong to their original side for the purposes of score and rating. So if an OPFOR unit is setcaptive and is killed by BLUFOR players, their score will be calculated as if they killed an OPFOR, not a civilian.